Arma 3
Modular Shoothouse Parts
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Pembaruan: 31 Mei @ 12:45pm
berdasarkan Brominum

-Fixes doubledoors in 3den, now you can lock both doors instead of just one.

Pembaruan: 22 Jan @ 3:20pm
berdasarkan Brominum

- Added 'rubber' variant of Old Walls
- Updated all old assets to use nice new textures
- Really actually did the inheritance right without breaking it this time lol

Pembaruan: 13 Jan @ 11:34am
berdasarkan Brominum

Fix for physx/grenades not going through doorways - Thanks OAK for the heads up

Pembaruan: 4 Jan @ 9:49am
berdasarkan Brominum

- Added faces on ends & bottoms of remastered assets
- Fixed gap on stairs floor piece

Pembaruan: 25 Des 2024 @ 8:33pm
berdasarkan Brominum

-And re-signed and packed it again... Merry Christmas.

Pembaruan: 25 Des 2024 @ 8:03pm
berdasarkan Brominum

-Fixed inheritance mistake in the config causing errors

Pembaruan: 18 Des 2024 @ 12:59pm
berdasarkan Brominum

Fixed snapping not working if modular warehouses were loaded (Overlapping CfgFunctions classnames for functions)

Pembaruan: 14 Des 2024 @ 5:59pm
berdasarkan Brominum

- Fixed hiddenSelections texturing on the remastered walls
- Added Rubber and Wood variants to remastered walls and compressed nohq textures for filesize savings while adding new textures
- Cleaned up both configs
- Removed red stripe from concrete and wood variants

Pembaruan: 11 Okt 2024 @ 1:20pm
berdasarkan Brominum

Re-add and fix remastered doors and floors
Updated config names and models
Added locking functionality to all doors (This makes them Breach/Melee compatible)
Standardized naming convention to Door_X
Add thumbnails for new assets

Pembaruan: 16 Sep 2024 @ 3:14pm
berdasarkan Brominum

-Adds logo and description to mod/main menu entry
-Adds compatibility for Terrain Builder - Door assets are now Land_* classnames. Walls and catwalks unchanged. No action needed for backwards compatibility.