Garry's Mod

Garry's Mod

Halo Elite Skeleton & Animations
1–10/10 bejegyzés mutatása
Frissítés: 2023. nov. 24. @ 18:59
Vuthakral által

Frissítés: 2023. nov. 24. @ 18:56
Vuthakral által

Frissítés: 2023. nov. 24. @ 18:04
Vuthakral által

- Fixed jank finger poses on a lot of animations
- Added proper unarmed walking animation via cleaned up HW1 animation
- Added a few new animations
- Added activity enums to a few animations for people to use on entities.

Frissítés: 2023. nov. 20. @ 5:03
Vuthakral által

woops

Frissítés: 2022. febr. 5. @ 17:21

Frissítés: 2022. febr. 5. @ 17:20

Frissítés: 2022. febr. 5. @ 17:19

Frissítés: 2022. jan. 9. @ 13:21

Improvements, additions, and fixes/updates.
  • Updated the elite's head after giving it a proper texture which I created in Substance Painter.
  • Updated materials across all of my USP3 packs.
  • Added tons of podium & menu animations from Halo Online.
  • Added turning animations as the Draconic Base now has a system for playing these animations.
  • Converted most overlay animations to blendlayers, removing most instances of snappy animations.
  • Classic Trilogy: Redid specularity mask & exponent texture for the h2a armour.
  • Classic Trilogy: Added support for the newer functionalities of extended Draconic material systems.
  • Classic Trilogy: Fixed the c_arm bodygroups script so they will load the proper model for your
    undersuit setting.
  • Classic Trilogy: Compressed h2a textures (oops, guess I forgot to before)

Frissítés: 2021. máj. 20. @ 19:20

Frissítés: 2021. máj. 20. @ 12:59

Initial addon creation.