Garry's Mod
Halo Elite Skeleton & Animations
Εμφάνιση 1-10 από 10 καταχωρίσεις
Ενημέρωση: 24 Νοε 2023 στις 18:59

Ενημέρωση: 24 Νοε 2023 στις 18:56

Ενημέρωση: 24 Νοε 2023 στις 18:04

- Fixed jank finger poses on a lot of animations
- Added proper unarmed walking animation via cleaned up HW1 animation
- Added a few new animations
- Added activity enums to a few animations for people to use on entities.

Ενημέρωση: 20 Νοε 2023 στις 5:03

woops

Ενημέρωση: 5 Φεβ 2022 στις 17:21

Ενημέρωση: 5 Φεβ 2022 στις 17:20

Ενημέρωση: 5 Φεβ 2022 στις 17:19

Ενημέρωση: 9 Ιαν 2022 στις 13:21

Improvements, additions, and fixes/updates.
  • Updated the elite's head after giving it a proper texture which I created in Substance Painter.
  • Updated materials across all of my USP3 packs.
  • Added tons of podium & menu animations from Halo Online.
  • Added turning animations as the Draconic Base now has a system for playing these animations.
  • Converted most overlay animations to blendlayers, removing most instances of snappy animations.
  • Classic Trilogy: Redid specularity mask & exponent texture for the h2a armour.
  • Classic Trilogy: Added support for the newer functionalities of extended Draconic material systems.
  • Classic Trilogy: Fixed the c_arm bodygroups script so they will load the proper model for your
    undersuit setting.
  • Classic Trilogy: Compressed h2a textures (oops, guess I forgot to before)

Ενημέρωση: 20 Μαϊ 2021 στις 19:20

Ενημέρωση: 20 Μαϊ 2021 στις 12:59

Initial addon creation.