Garry's Mod

Garry's Mod

Halo Elite Skeleton & Animations
1-10 van 10 items weergegeven
Update: 24 nov 2023 om 18:59

Update: 24 nov 2023 om 18:56

Update: 24 nov 2023 om 18:04

- Fixed jank finger poses on a lot of animations
- Added proper unarmed walking animation via cleaned up HW1 animation
- Added a few new animations
- Added activity enums to a few animations for people to use on entities.

Update: 20 nov 2023 om 5:03

woops

Update: 5 feb 2022 om 17:21

Update: 5 feb 2022 om 17:20

Update: 5 feb 2022 om 17:19

Update: 9 jan 2022 om 13:21

Improvements, additions, and fixes/updates.
  • Updated the elite's head after giving it a proper texture which I created in Substance Painter.
  • Updated materials across all of my USP3 packs.
  • Added tons of podium & menu animations from Halo Online.
  • Added turning animations as the Draconic Base now has a system for playing these animations.
  • Converted most overlay animations to blendlayers, removing most instances of snappy animations.
  • Classic Trilogy: Redid specularity mask & exponent texture for the h2a armour.
  • Classic Trilogy: Added support for the newer functionalities of extended Draconic material systems.
  • Classic Trilogy: Fixed the c_arm bodygroups script so they will load the proper model for your
    undersuit setting.
  • Classic Trilogy: Compressed h2a textures (oops, guess I forgot to before)

Update: 20 mei 2021 om 19:20

Update: 20 mei 2021 om 12:59

Initial addon creation.