Garry's Mod

Garry's Mod

Halo Elite Skeleton & Animations
Näytetään 1–10 / 10
Päivitys: 24.11.2023 klo 18.59

Päivitys: 24.11.2023 klo 18.56

Päivitys: 24.11.2023 klo 18.04

- Fixed jank finger poses on a lot of animations
- Added proper unarmed walking animation via cleaned up HW1 animation
- Added a few new animations
- Added activity enums to a few animations for people to use on entities.

Päivitys: 20.11.2023 klo 5.03

woops

Päivitys: 5.2.2022 klo 17.21

Päivitys: 5.2.2022 klo 17.20

Päivitys: 5.2.2022 klo 17.19

Päivitys: 9.1.2022 klo 13.21

Improvements, additions, and fixes/updates.
  • Updated the elite's head after giving it a proper texture which I created in Substance Painter.
  • Updated materials across all of my USP3 packs.
  • Added tons of podium & menu animations from Halo Online.
  • Added turning animations as the Draconic Base now has a system for playing these animations.
  • Converted most overlay animations to blendlayers, removing most instances of snappy animations.
  • Classic Trilogy: Redid specularity mask & exponent texture for the h2a armour.
  • Classic Trilogy: Added support for the newer functionalities of extended Draconic material systems.
  • Classic Trilogy: Fixed the c_arm bodygroups script so they will load the proper model for your
    undersuit setting.
  • Classic Trilogy: Compressed h2a textures (oops, guess I forgot to before)

Päivitys: 20.5.2021 klo 19.20

Päivitys: 20.5.2021 klo 12.59

Initial addon creation.