Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
33 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 3 Oca 2022 @ 11:16

BUGFIX coastal polder adjacency.

Güncelleme: 3 Oca 2022 @ 10:13

BUGFIX: for polder art

Güncelleme: 3 Oca 2022 @ 8:54

1. Dutch polders can be built on marsh and floodplains with Military Engineering (in addition to coastal tiles with Guilds)
2. Fix spelling in mod description.

Güncelleme: 2 Oca 2022 @ 0:10

1. 50VP from building Preserves
2. Polder is made available with Military Engineering tech not Guilds civic.

Güncelleme: 30 Ara 2021 @ 4:53

BUGFIX: removing dependency on R&F.

Güncelleme: 30 Ara 2021 @ 3:16

1. Added The Dutch.
2. Map expanded in Europe to accommodate Dutch.

Güncelleme: 12 Haz 2021 @ 2:54

Recon buff - doubled Survey policy bonus and Goody Hut rewards improved.

Güncelleme: 30 May 2021 @ 12:44

1. Update Ecologist agenda to foxus on faith and culture. Assign agenda to RF and GS civs.
2. The Inca favor Mesoamerican religion.
3. Eco victory changed to build 20 Sanctuaries.
4. Misc bugfixes.

Güncelleme: 26 May 2021 @ 15:17

1. Conservation inspiration swap with Combustion eureka.
2. Bugfix for Ecologist AI strategy.

Güncelleme: 26 May 2021 @ 2:23

Add AI strategy for Ecologist agenda.