Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
Viser 11-20 af 33 forekomster
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Opdatering: 3. jan. 2022 kl. 11:16

BUGFIX coastal polder adjacency.

Opdatering: 3. jan. 2022 kl. 10:13

BUGFIX: for polder art

Opdatering: 3. jan. 2022 kl. 8:54

1. Dutch polders can be built on marsh and floodplains with Military Engineering (in addition to coastal tiles with Guilds)
2. Fix spelling in mod description.

Opdatering: 2. jan. 2022 kl. 0:10

1. 50VP from building Preserves
2. Polder is made available with Military Engineering tech not Guilds civic.

Opdatering: 30. dec. 2021 kl. 4:53

BUGFIX: removing dependency on R&F.

Opdatering: 30. dec. 2021 kl. 3:16

1. Added The Dutch.
2. Map expanded in Europe to accommodate Dutch.

Opdatering: 12. juni 2021 kl. 2:54

Recon buff - doubled Survey policy bonus and Goody Hut rewards improved.

Opdatering: 30. maj 2021 kl. 12:44

1. Update Ecologist agenda to foxus on faith and culture. Assign agenda to RF and GS civs.
2. The Inca favor Mesoamerican religion.
3. Eco victory changed to build 20 Sanctuaries.
4. Misc bugfixes.

Opdatering: 26. maj 2021 kl. 15:17

1. Conservation inspiration swap with Combustion eureka.
2. Bugfix for Ecologist AI strategy.

Opdatering: 26. maj 2021 kl. 2:23

Add AI strategy for Ecologist agenda.