Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
Menampilkan11-20 dari 33 kiriman
< 1  2  3  4 >
Pembaruan: 3 Jan 2022 @ 11:16am

BUGFIX coastal polder adjacency.

Pembaruan: 3 Jan 2022 @ 10:13am

BUGFIX: for polder art

Pembaruan: 3 Jan 2022 @ 8:54am

1. Dutch polders can be built on marsh and floodplains with Military Engineering (in addition to coastal tiles with Guilds)
2. Fix spelling in mod description.

Pembaruan: 2 Jan 2022 @ 12:10am

1. 50VP from building Preserves
2. Polder is made available with Military Engineering tech not Guilds civic.

Pembaruan: 30 Des 2021 @ 4:53am

BUGFIX: removing dependency on R&F.

Pembaruan: 30 Des 2021 @ 3:16am

1. Added The Dutch.
2. Map expanded in Europe to accommodate Dutch.

Pembaruan: 12 Jun 2021 @ 2:54am

Recon buff - doubled Survey policy bonus and Goody Hut rewards improved.

Pembaruan: 30 Mei 2021 @ 12:44pm

1. Update Ecologist agenda to foxus on faith and culture. Assign agenda to RF and GS civs.
2. The Inca favor Mesoamerican religion.
3. Eco victory changed to build 20 Sanctuaries.
4. Misc bugfixes.

Pembaruan: 26 Mei 2021 @ 3:17pm

1. Conservation inspiration swap with Combustion eureka.
2. Bugfix for Ecologist AI strategy.

Pembaruan: 26 Mei 2021 @ 2:23am

Add AI strategy for Ecologist agenda.