Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
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Update: 3 jan 2022 om 11:16

BUGFIX coastal polder adjacency.

Update: 3 jan 2022 om 10:13

BUGFIX: for polder art

Update: 3 jan 2022 om 8:54

1. Dutch polders can be built on marsh and floodplains with Military Engineering (in addition to coastal tiles with Guilds)
2. Fix spelling in mod description.

Update: 2 jan 2022 om 0:10

1. 50VP from building Preserves
2. Polder is made available with Military Engineering tech not Guilds civic.

Update: 30 dec 2021 om 4:53

BUGFIX: removing dependency on R&F.

Update: 30 dec 2021 om 3:16

1. Added The Dutch.
2. Map expanded in Europe to accommodate Dutch.

Update: 12 jun 2021 om 2:54

Recon buff - doubled Survey policy bonus and Goody Hut rewards improved.

Update: 30 mei 2021 om 12:44

1. Update Ecologist agenda to foxus on faith and culture. Assign agenda to RF and GS civs.
2. The Inca favor Mesoamerican religion.
3. Eco victory changed to build 20 Sanctuaries.
4. Misc bugfixes.

Update: 26 mei 2021 om 15:17

1. Conservation inspiration swap with Combustion eureka.
2. Bugfix for Ecologist AI strategy.

Update: 26 mei 2021 om 2:23

Add AI strategy for Ecologist agenda.