Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
Näytetään 11–20 / 33
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Päivitys: 3.1.2022 klo 11.16

BUGFIX coastal polder adjacency.

Päivitys: 3.1.2022 klo 10.13

BUGFIX: for polder art

Päivitys: 3.1.2022 klo 8.54

1. Dutch polders can be built on marsh and floodplains with Military Engineering (in addition to coastal tiles with Guilds)
2. Fix spelling in mod description.

Päivitys: 2.1.2022 klo 0.10

1. 50VP from building Preserves
2. Polder is made available with Military Engineering tech not Guilds civic.

Päivitys: 30.12.2021 klo 4.53

BUGFIX: removing dependency on R&F.

Päivitys: 30.12.2021 klo 3.16

1. Added The Dutch.
2. Map expanded in Europe to accommodate Dutch.

Päivitys: 12.6.2021 klo 2.54

Recon buff - doubled Survey policy bonus and Goody Hut rewards improved.

Päivitys: 30.5.2021 klo 12.44

1. Update Ecologist agenda to foxus on faith and culture. Assign agenda to RF and GS civs.
2. The Inca favor Mesoamerican religion.
3. Eco victory changed to build 20 Sanctuaries.
4. Misc bugfixes.

Päivitys: 26.5.2021 klo 15.17

1. Conservation inspiration swap with Combustion eureka.
2. Bugfix for Ecologist AI strategy.

Päivitys: 26.5.2021 klo 2.23

Add AI strategy for Ecologist agenda.