Garry's Mod

Garry's Mod

Black Mesa Experimental Entities (Machinery)
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更新于:2023 年 3 月 5 日 上午 8:36

-Removed RC ARFF, moved into different addon
-Cryo chamber door should now no longer become invis
-Cremator doors should now no longer become invis
-Fixed how tactical map missiles spawn

更新于:2023 年 2 月 19 日 上午 7:30

-Synced tele screen time with lower fps
-ML ion cannons now partially dont vaporize stuff because i cant figure that shit out

更新于:2023 年 2 月 19 日 上午 2:01

-Fixed gas generator damaging inorganic things
-Fixed blasting machine having no bottom
-Done something on return pad
-Done something with fuse

更新于:2023 年 1 月 15 日 上午 3:09

-Charger entities now have a wire input for lockout
-Charger entities now cast a interactable halo

更新于:2023 年 1 月 8 日 上午 10:00

-Fixed LC teleporter issue

更新于:2022 年 12 月 31 日 上午 7:49

-Added the old prototype charger entities
-Changed the QE_charger_ents_recharge_speed ConVar to QE_charger_ents_recharge_interval to avoid confusion

更新于:2022 年 12 月 29 日 上午 10:30

-Added 2 more buttons
-Fixed dissolving on the lasers and black hole
-Changed something to the explosive ents
-Removed particle from survey scanners

更新于:2022 年 12 月 17 日 上午 2:46

-Fixed something with the assassin boots

更新于:2022 年 12 月 11 日 下午 12:24

-Most of wire related entities should now become wire base, if wiremod is found

更新于:2022 年 12 月 9 日 上午 11:12

-Fixed doors vanishing for certain players, at the cost of removing the clip
-Fixed Assassin boots not dropping via dropequipables