Stellaris
Species Traits
Hiển thị 11-20 trong 59 mục
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Cập nhật: 18 Thg10, 2022 @ 7:45am

Cập nhật: 23 Thg09, 2022 @ 6:06am

Update

-Update to 3.5.2

Cập nhật: 21 Thg05, 2022 @ 5:56am

Update

-Update to 3.4.3

Cập nhật: 25 Thg02, 2022 @ 7:23am

Update

-Update to 3.3.2

Cập nhật: 24 Thg11, 2021 @ 5:37am

Update

-Update to 3.2.2

Cập nhật: 9 Thg10, 2021 @ 7:11am

Update

-Update to 3.1.2

Cập nhật: 19 Thg09, 2021 @ 10:38am

Update

-Balancing

>Plagued (Old)
Cost: 2
Pop growth +50%
Society research +20%
Happiness -10%
Trust cap -50
Trust growth -50%

>Plagued (New)
Cost: 3
Pop growth +50%
Society research +15%
Happiness -20%
Trust cap -50
Trust growth -50%

>Changelings (Old)
Cost: 1
Job production: +25%
Job upkeep: -10%
Crime: +20%
Diplomacy upkeep: +30%

>Changelings (New)
Cost: 3
Job production: +20%
Job upkeep: -20%
Crime: +50%
Diplomacy upkeep: +50%

Cập nhật: 14 Thg09, 2021 @ 8:56am

Major FIX

-Thanking to the new 'Lem' patch, It is now possible to link up the traits not on the portraits but to the species subclass itself. (Humanoid, Reptilian, Molluscoid, etc.)

To simply put, there is now no need for the complex system that was hindering the compatibility of the mod for few years now.

Wish paradox had done it early on, but why not, better late then never.

Cập nhật: 14 Thg09, 2021 @ 8:09am

Update

-Update to 3.1.1

Cập nhật: 21 Thg05, 2021 @ 9:25am

Update

-Update to 3.0.3