Stellaris

Stellaris

Species Traits
Viser 11-20 af 59 forekomster
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Opdatering: 18. okt. 2022 kl. 7:45

Opdatering: 23. sep. 2022 kl. 6:06

Update

-Update to 3.5.2

Opdatering: 21. maj 2022 kl. 5:56

Update

-Update to 3.4.3

Opdatering: 25. feb. 2022 kl. 7:23

Update

-Update to 3.3.2

Opdatering: 24. nov. 2021 kl. 5:37

Update

-Update to 3.2.2

Opdatering: 9. okt. 2021 kl. 7:11

Update

-Update to 3.1.2

Opdatering: 19. sep. 2021 kl. 10:38

Update

-Balancing

>Plagued (Old)
Cost: 2
Pop growth +50%
Society research +20%
Happiness -10%
Trust cap -50
Trust growth -50%

>Plagued (New)
Cost: 3
Pop growth +50%
Society research +15%
Happiness -20%
Trust cap -50
Trust growth -50%

>Changelings (Old)
Cost: 1
Job production: +25%
Job upkeep: -10%
Crime: +20%
Diplomacy upkeep: +30%

>Changelings (New)
Cost: 3
Job production: +20%
Job upkeep: -20%
Crime: +50%
Diplomacy upkeep: +50%

Opdatering: 14. sep. 2021 kl. 8:56

Major FIX

-Thanking to the new 'Lem' patch, It is now possible to link up the traits not on the portraits but to the species subclass itself. (Humanoid, Reptilian, Molluscoid, etc.)

To simply put, there is now no need for the complex system that was hindering the compatibility of the mod for few years now.

Wish paradox had done it early on, but why not, better late then never.

Opdatering: 14. sep. 2021 kl. 8:09

Update

-Update to 3.1.1

Opdatering: 21. maj 2021 kl. 9:25

Update

-Update to 3.0.3