Stellaris

Stellaris

Species Traits
Ergebnisse 11–20 von 59
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Update: 18. Okt. 2022 um 7:45

Update: 23. Sep. 2022 um 6:06

Update

-Update to 3.5.2

Update: 21. Mai 2022 um 5:56

Update

-Update to 3.4.3

Update: 25. Feb. 2022 um 7:23

Update

-Update to 3.3.2

Update: 24. Nov. 2021 um 5:37

Update

-Update to 3.2.2

Update: 9. Okt. 2021 um 7:11

Update

-Update to 3.1.2

Update: 19. Sep. 2021 um 10:38

Update

-Balancing

>Plagued (Old)
Cost: 2
Pop growth +50%
Society research +20%
Happiness -10%
Trust cap -50
Trust growth -50%

>Plagued (New)
Cost: 3
Pop growth +50%
Society research +15%
Happiness -20%
Trust cap -50
Trust growth -50%

>Changelings (Old)
Cost: 1
Job production: +25%
Job upkeep: -10%
Crime: +20%
Diplomacy upkeep: +30%

>Changelings (New)
Cost: 3
Job production: +20%
Job upkeep: -20%
Crime: +50%
Diplomacy upkeep: +50%

Update: 14. Sep. 2021 um 8:56

Major FIX

-Thanking to the new 'Lem' patch, It is now possible to link up the traits not on the portraits but to the species subclass itself. (Humanoid, Reptilian, Molluscoid, etc.)

To simply put, there is now no need for the complex system that was hindering the compatibility of the mod for few years now.

Wish paradox had done it early on, but why not, better late then never.

Update: 14. Sep. 2021 um 8:09

Update

-Update to 3.1.1

Update: 21. Mai 2021 um 9:25

Update

-Update to 3.0.3