Stellaris
Species Traits
Показані результати 11–20 із 59
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Оновлено: 18 жовт. 2022 о 7:45

Оновлено: 23 верес. 2022 о 6:06

Update

-Update to 3.5.2

Оновлено: 21 трав. 2022 о 5:56

Update

-Update to 3.4.3

Оновлено: 25 лют. 2022 о 7:23

Update

-Update to 3.3.2

Оновлено: 24 листоп. 2021 о 5:37

Update

-Update to 3.2.2

Оновлено: 9 жовт. 2021 о 7:11

Update

-Update to 3.1.2

Оновлено: 19 верес. 2021 о 10:38

Update

-Balancing

>Plagued (Old)
Cost: 2
Pop growth +50%
Society research +20%
Happiness -10%
Trust cap -50
Trust growth -50%

>Plagued (New)
Cost: 3
Pop growth +50%
Society research +15%
Happiness -20%
Trust cap -50
Trust growth -50%

>Changelings (Old)
Cost: 1
Job production: +25%
Job upkeep: -10%
Crime: +20%
Diplomacy upkeep: +30%

>Changelings (New)
Cost: 3
Job production: +20%
Job upkeep: -20%
Crime: +50%
Diplomacy upkeep: +50%

Оновлено: 14 верес. 2021 о 8:56

Major FIX

-Thanking to the new 'Lem' patch, It is now possible to link up the traits not on the portraits but to the species subclass itself. (Humanoid, Reptilian, Molluscoid, etc.)

To simply put, there is now no need for the complex system that was hindering the compatibility of the mod for few years now.

Wish paradox had done it early on, but why not, better late then never.

Оновлено: 14 верес. 2021 о 8:09

Update

-Update to 3.1.1

Оновлено: 21 трав. 2021 о 9:25

Update

-Update to 3.0.3