Stellaris

Stellaris

Species Traits
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Update: 18 okt 2022 om 7:45

Update: 23 sep 2022 om 6:06

Update

-Update to 3.5.2

Update: 21 mei 2022 om 5:56

Update

-Update to 3.4.3

Update: 25 feb 2022 om 7:23

Update

-Update to 3.3.2

Update: 24 nov 2021 om 5:37

Update

-Update to 3.2.2

Update: 9 okt 2021 om 7:11

Update

-Update to 3.1.2

Update: 19 sep 2021 om 10:38

Update

-Balancing

>Plagued (Old)
Cost: 2
Pop growth +50%
Society research +20%
Happiness -10%
Trust cap -50
Trust growth -50%

>Plagued (New)
Cost: 3
Pop growth +50%
Society research +15%
Happiness -20%
Trust cap -50
Trust growth -50%

>Changelings (Old)
Cost: 1
Job production: +25%
Job upkeep: -10%
Crime: +20%
Diplomacy upkeep: +30%

>Changelings (New)
Cost: 3
Job production: +20%
Job upkeep: -20%
Crime: +50%
Diplomacy upkeep: +50%

Update: 14 sep 2021 om 8:56

Major FIX

-Thanking to the new 'Lem' patch, It is now possible to link up the traits not on the portraits but to the species subclass itself. (Humanoid, Reptilian, Molluscoid, etc.)

To simply put, there is now no need for the complex system that was hindering the compatibility of the mod for few years now.

Wish paradox had done it early on, but why not, better late then never.

Update: 14 sep 2021 om 8:09

Update

-Update to 3.1.1

Update: 21 mei 2021 om 9:25

Update

-Update to 3.0.3