Stellaris

Stellaris

Species Traits
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Pembaruan: 18 Okt 2022 @ 7:45am

Pembaruan: 23 Sep 2022 @ 6:06am

Update

-Update to 3.5.2

Pembaruan: 21 Mei 2022 @ 5:56am

Update

-Update to 3.4.3

Pembaruan: 25 Feb 2022 @ 7:23am

Update

-Update to 3.3.2

Pembaruan: 24 Nov 2021 @ 5:37am

Update

-Update to 3.2.2

Pembaruan: 9 Okt 2021 @ 7:11am

Update

-Update to 3.1.2

Pembaruan: 19 Sep 2021 @ 10:38am

Update

-Balancing

>Plagued (Old)
Cost: 2
Pop growth +50%
Society research +20%
Happiness -10%
Trust cap -50
Trust growth -50%

>Plagued (New)
Cost: 3
Pop growth +50%
Society research +15%
Happiness -20%
Trust cap -50
Trust growth -50%

>Changelings (Old)
Cost: 1
Job production: +25%
Job upkeep: -10%
Crime: +20%
Diplomacy upkeep: +30%

>Changelings (New)
Cost: 3
Job production: +20%
Job upkeep: -20%
Crime: +50%
Diplomacy upkeep: +50%

Pembaruan: 14 Sep 2021 @ 8:56am

Major FIX

-Thanking to the new 'Lem' patch, It is now possible to link up the traits not on the portraits but to the species subclass itself. (Humanoid, Reptilian, Molluscoid, etc.)

To simply put, there is now no need for the complex system that was hindering the compatibility of the mod for few years now.

Wish paradox had done it early on, but why not, better late then never.

Pembaruan: 14 Sep 2021 @ 8:09am

Update

-Update to 3.1.1

Pembaruan: 21 Mei 2021 @ 9:25am

Update

-Update to 3.0.3