Stellaris
Species Traits
11–20 из 59
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Обновление: 18 окт. 2022 г. в 7:45

Обновление: 23 сен. 2022 г. в 6:06

Update

-Update to 3.5.2

Обновление: 21 мая. 2022 г. в 5:56

Update

-Update to 3.4.3

Обновление: 25 фев. 2022 г. в 7:23

Update

-Update to 3.3.2

Обновление: 24 ноя. 2021 г. в 5:37

Update

-Update to 3.2.2

Обновление: 9 окт. 2021 г. в 7:11

Update

-Update to 3.1.2

Обновление: 19 сен. 2021 г. в 10:38

Update

-Balancing

>Plagued (Old)
Cost: 2
Pop growth +50%
Society research +20%
Happiness -10%
Trust cap -50
Trust growth -50%

>Plagued (New)
Cost: 3
Pop growth +50%
Society research +15%
Happiness -20%
Trust cap -50
Trust growth -50%

>Changelings (Old)
Cost: 1
Job production: +25%
Job upkeep: -10%
Crime: +20%
Diplomacy upkeep: +30%

>Changelings (New)
Cost: 3
Job production: +20%
Job upkeep: -20%
Crime: +50%
Diplomacy upkeep: +50%

Обновление: 14 сен. 2021 г. в 8:56

Major FIX

-Thanking to the new 'Lem' patch, It is now possible to link up the traits not on the portraits but to the species subclass itself. (Humanoid, Reptilian, Molluscoid, etc.)

To simply put, there is now no need for the complex system that was hindering the compatibility of the mod for few years now.

Wish paradox had done it early on, but why not, better late then never.

Обновление: 14 сен. 2021 г. в 8:09

Update

-Update to 3.1.1

Обновление: 21 мая. 2021 г. в 9:25

Update

-Update to 3.0.3