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IWK+: Primitive Tech & Survival Modpack III
   
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Description
Contain mods that I'm currently play with. So it's top priotity in integration and at least works together. Take a look into it, maybe you would find some mods for you.

All mods NOT sorted by load order (I'll do it later)

But you can download mods.cfg and copypaste from it
drive.google.com/file/d/1dpCzvAbzVi-w44KqJcfhC31eYDf3X4GJ

Modpacks uses 69 Mod Organizer Mods(more than usual because I add additional sorters), so it's smaller than it looks
Items (267)
[0] MOD ORGANIZER: Big Patches
Created by team_on
Example mods: Unofficial Patches for Kenshi.mod Unofficial Patches for Kenshi EN.mod CrunkTweakCompilation.mod RemoveTestStart - UPPER.mod Animation - Collection Pack.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Or...
[1] Mod Organizer [UI, Graphics, Performance]
Created by SalmonPunk (LEGACY)
The mods below are listed in this order because these are the most important to be read and loaded first. Assuming you have no other mods who do something similar (like editing weather or changing foliage, etc.) these mods will be loaded here: -World Textu...
[1.1] MOD ORGANIZER (UI)
Created by Anrhaa
Below Mod Organizer , this is the place for all your UI mods....
[1.2] MOD ORGANIZER (Graphics)
Created by Anrhaa
Below Mod Organizer , this is the place for all your Graphics related mods....
[1.3] MOD ORGANIZER (Performance)
Created by Anrhaa
Below Mod Organizer , this is the place for all your performance mods....
[1.4] MOD ORGANIZER (Dialogues)
Created by Anrhaa
Below Mod Organizer , this is the place for all your dialogues mods. This category doesn’t exist at the original guide. I place it here because you would want them to load pretty early....
[1.4.1] MOD ORGANIZER: Missions
Created by team_on
Example mods: Escort Mission.mod NPC Town Guard Mission.mod NPC Town Assault Mission.mod Factions Quest.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can ev...
[1.5] MOD ORGANIZER: Text Rewrites
Created by team_on
Example mods: Kenshi_rewritten.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[2] Mod Organizer [Animations]
Created by SalmonPunk (LEGACY)
The mods listed here are placed here because these are another strong edit to the base game. These are loaded second because these files are another big upgrade/change to the most gameplay elements when it comes to BASE game modifications: ALL animation mo...
[3.1] MOD ORGANIZER (New Races)
Created by Anrhaa
Below Mod Organizer , this is the place for all your mods that adds new races....
[3.2] MOD ORGANIZER (Race edits)
Created by Anrhaa
Below Mod Organizer , this is the place for all your that change stats or stuff about the existing or mod races....
[3.3] MOD ORGANIZER (Hair and Body)
Created by Anrhaa
Below Mod Organizer , this is the place for all your cosmetic mods, being hair, tattoos, body sliders, nudity, blood, etc....
[3] Mod Organizer [New Races, Race Edits, Cosmetics]
Created by SalmonPunk (LEGACY)
The mods placed here are in no particular order but keep base game edits close to the top of the list. For instance the mod "playable races/sub-races.mod" is first because this adds all base game races into character creation. The next two mods are mods th...
[4] Mod Organizer [Game Starts, Minor NPC, Animals]
Created by SalmonPunk (LEGACY)
The mods placed here are not in any particular order. If it adds a new race AND a game start then that mod should be closer to the above section than farther down. you want the new race added and the game start before the other new start mods to ensure any...
[4.1] MOD ORGANIZER (Game Starts)
Created by Anrhaa
Below Mod Organizer , this is the place for all your mods that adds new game starts. ...
[4.2] MOD ORGANIZER (Recruits)
Created by Anrhaa
Below Mod Organizer , this is the place for all your mods that add recruits, make them easier or able to be recruit....
[4.3] MOD ORGANIZER (Animals)
Created by Anrhaa
Below Mod Organizer , this is the place for all your mods that adds new animals to the game....
[4.4] MOD ORGANIZER (Animal Items)
Created by Anrhaa
Below Mod Organizer , this is the place for all your mods that add animal related items....
[5] Mod Organizer [Faction edits, Minor Faction, Bounties]
Created by SalmonPunk (LEGACY)
This section is also like the above section. These mods simply need to follow the "overwrite rule". These mods here consist of small faction squad additions, small faction additions (the faction itself), or minor changes to relations: -Minor faction edits ...
[5.1] MOD ORGANIZER (Faction Additions)
Created by Anrhaa
Below Mod Organizer . This one is a bit complicated. This is the place for all your mods that add mechanics or modifies equipment of all existing factions....
[5.1.1] MOD ORGANIZER: Minor Factions Small Changes or Additions
Created by team_on
Example mods: Improved HNO Faction Relations.mod Cannibal Hunters Relations.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mod...
[5.1.2] MOD ORGANIZER: Main Factions Small Changes or Small Additions
Created by team_on
Example mods: Tech Hunters Relations.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[5.1.3] MOD ORGANIZER: New Single Outpost
Created by team_on
Example mods: If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[5.1.4] MOD ORGANIZER: Single Outpost Change
Created by team_on
Example mods: Minor Faction Pacifiers.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[5.2] MOD ORGANIZER: New Minor Faction
Created by team_on
If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[5.3] MOD ORGANIZER (Bounties)
Created by Anrhaa
Below Mod Organizer , this is the place for all your bounties related mods....
[6] Mod Organizer [Buildings]
Created by SalmonPunk (LEGACY)
What good are all these races without some fancy new buildings? The section below is ordered in this order ; Stand alone buildings (these guys are just small additions) > big additions/edits to existing buildings > edits to building areas (mods like slopel...
[6.1] MOD ORGANIZER (Building Edits)
Created by Anrhaa
Below Mod Organizer , this is the place for all your mods that edit existing buildings, add new mechanics, or modify existing ones and related....
[6.2] MOD ORGANIZER (Building Additions)
Created by Anrhaa
Below Mod Organizer , this is the place for all your new buildings and walls....
[6.2.1] MOD ORGANIZER: Camping Additions
Created by team_on
Example mods: Kenshi Basic Workbench.mod Water Collection.mod Advanced Camping.mod Nomad Shelter1.mod Mud and Clay.mod IWK+ Scrap buildings.mod Tents.mod Crow's World Gone Fishing.mod If you don't know what is mod order - read Proper Load Order & You and K...
[6.3] MOD ORGANIZER (Furnitures)
Created by Anrhaa
Below Mod Organizer , this is the place for all your furniture related mods....
[6.4] MOD ORGANIZER (Craft Stations)
Created by Anrhaa
Below Mod Organizer , this is the place for all your mods that add new craft stations or modify existing ones....
[6.5] MOD ORGANIZER (Gym)
Created by Anrhaa
Below Mod Organizer , this is the place for all your training related mods....
[7] Mod Organizer [Armor & Weapons]
Created by SalmonPunk (LEGACY)
The order here is generally up to the user. as these mods are USUALLY simple additions they get added in any order and placed in any order within this section. HOWEVER any mod that edits previous existing factions should be loaded LAST. (these mods are the...
[7.1] MOD ORGANIZER (Armor Sets)
Created by Anrhaa
Below Mod Organizer , this is the place for all your new armor sets....
[7.2] MOD ORGANIZER (Clothes and Hats!)
Created by Anrhaa
Below Mod Organizer , this is the place for all your new clothes and hat or headgear mods....
[7.3] MOD ORGANIZER (Weapons)
Created by Anrhaa
Below Mod Organizer , this is the place for all your weapons packs and standalone weapon mods....
[7.4] MOD ORGANIZER (Limbs)
Created by Anrhaa
Below Mod Organizer , this is the place for all your new prosthetic mods....
[7.5] MOD ORGANIZER (Items and Tools)
Created by Anrhaa
Below Mod Organizer , this is the place for all your new items, backpacks, books and stuff you’re not sure where ese to put....
[8] Mod Organizer [Overhauls & World Changes]
Created by SalmonPunk (LEGACY)
This section is going to be the trickiest for any user. This is going to require a very long bit of reading on your part. I realized this section alone was a little to short and i did say this would be your biggest read. This section here is the biggest wh...
[8.1] MOD ORGANIZER (Combat)
Created by Anrhaa
Below Mod Organizer , this is the place for all your combat related mechanics and changes mods....
[8.2] MOD ORGANIZER (Overhaul)
Created by Anrhaa
Below Mod Organizer , this is the place for all your big overhauls that can work together....
[8.2.1] MOD ORGANIZER: New Single Faction
Created by team_on
Example mods: If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[8.2.2] MOD ORGANIZER: Changes to many parts of map
Created by team_on
Example mods: Market Stalls.mod Casinos Are Now Bars.mod More Plastic Surgeons.mod Lore Friendly Bar Vender.mod loot.mod Accurate Zones Patch.mod Dangerous Hazards.mod Safer Vain.mod If you don't know what is mod order - read Proper Load Order & You and Ke...
[8.2.3] MOD ORGANIZER: Changes to a lot of NPC
Created by team_on
Example mods: Racial Diversity.mod 2HNotMartialArtistDiv3.mod Kill Item.mod Kill Item Limited.mod WeakEnemiesSquads.mod No raids for small bases.mod Backpack Crafting Enhanced+Backpack Distribution.mod If you don't know what is mod order - read Proper Load...
[8.2.4] MOD ORGANIZER: Minor Faction Big Changes
Created by team_on
Example mods: Brotherhood of Flesh.mod Skeleton Bandits Expanded.mod Skimmer Broods.mod Cannibal_Expansion.mod ShriekingBandit_Expansion.mod HungerWars.mod Settled Nomads Expanded.mod If you don't know what is mod order - read Proper Load Order & You and K...
[8.2.5] MOD ORGANIZER: Main Faction Big Changes
Created by team_on
Example mods: Hiver_Expansion.mod Hive Settlements Remastered.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[8.2.6] MOD ORGANIZER: Big Overhaul Mod
Created by team_on
Example mods: Kaizo UWE Interactive World Genesis If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect conflicts with mods....
[8.2.7] MOD ORGANIZER: IWK+ Overhaul
Created by team_on
Example mods: Interactive World.mod iw-compat-vanilla2.mod IWK+FunctioningMarketStalls.mod IWK+ Kenshi Basic Workbench.mod IWK+ NomadShelter.mod IWK+ AdvancedCamping++.mod IWK+ Tents.mod IWK+ Tents Rebalance.mod IWK+ Backpack Crafting Enhanced.mod IWK+ Cro...
[8.3.2] MOD ORGANIZER: Pathfinding
Created by team_on
Example mods: SCAR's pathfinding fix.mod SCAR's Better ai for NPCes.mod Pathfinding - Collection Pack.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even...
[8.3] MOD ORGANIZER: AI
Created by team_on
Example mods: Stop shouting at your allies.mod Longer Mercenary Contracts.mod Working Slave Camp.mod Turret Guards Get Foods.mod GuardsGiveAShit.mod Money theft.mod Sneaking is Sus.mod If you don't know what is mod order - read Proper Load Order & You and ...
[9] Mod Organizer [Patches]
Created by SalmonPunk (LEGACY)
Please note that the below mods are non-exclusive. These mods are the overhauls of your overhauls + additional mods. While these mods can technically be placed right after there exclusive required mod(s) id recommend putting them down here to ensure your c...
[9.1] MOD ORGANIZER (Faction and Race Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your faction and race patches. Here should be place compatibility patches between your overhauls and with dialogue mods too....
[9.2] MOD ORGANIZER (Animation Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your animation compatibility patches....
[9.3] MOD ORGANIZER (Animal Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your animal compatibility patches....
[9.4] MOD ORGANIZER (Building Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your building compatibility patches....
[9.5] MOD ORGANIZER (Armor Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your armor compatibility and edits patches....
[9.6] MOD ORGANIZER (Weapon Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your weapon compatibility and edits patches....
[9.7] MOD ORGANIZER (Limbs Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your prosthetic compatibility and edits patches....
[9.8] MOD ORGANIZER (Items and Tools Patches)
Created by Anrhaa
Below Mod Organizer , this is the place for all your extra items and tool patches that you’re not sure where else to put....
[9.10] MOD ORGANIZER: Other
Created by team_on
Example mods: Attack Slots x3.mod 256 Squad Limit.mod Weaklings give XP.mod IWK+Backpack Crafting Enhanced+Backpack Distribution.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. ...
[10] Mod Organizer [Economy]
Created by SalmonPunk (LEGACY)
These mods are hand picked and placed in this order for compatibility and the overwrites they perform on the game as a whole. Mods like the ones listed below need to be last. Why? Because they cover LITERALLY every merchant in game, added by mods or not. -...
[10.1] MOD ORGANIZER: Caravans
Created by team_on
Example mods: Bounty Caravans - Tech Hunter's Suppliers (multilanguage).mod Faction Caravans.mod Animal Traders.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manage...
[10.3] MOD ORGANIZER: Patches
Created by team_on
Example mods: Bars have maps.mod IWK+ SurvivalItemsVendorFix.mod IWK+ More Items for Vendors.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager. Kenshi Mod Manager can even detect c...
[10.3] MOD ORGANIZER: Other
Created by team_on
Example mods: citizens.mod Your sold items will disappear.mod Pocket Change 3.0.mod NPC enjoys more shopping.mod Trade Prices.mod shoppingecon.mod Profitable Slavery.mod If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Ord...
[11] Mod Organizer [Miscellanious]
Created by SalmonPunk (LEGACY)
The mods placed here are Misc and Unsorted mod that usually placed for overwriting mods above this section. thanks to firekeeper for suggesting this section, cheers! :)...
(IWK+) Functioning Market Stalls
Created by Mandalf
This mod incorporates foods, ingredients, and items from Interactive World : Kenshi+ into the wonderful Market Stalls created by Timor1234 "Get your fresh Yuca over here!" +++++++++++++++++++++++++++++++ Update Added wool, compatible w animal variations mo...
(IWK+) Advanced Camping Integration Extended
Created by Mandalf
(IWK+) Advanced Camping Integration Extended Advanced Camping from Azazellz and Atlas is my favorite Kenshi camping mod. I have created a handful of Advanced Camping submods, but felt like something was missing. Sure, Advanced Camping packs a lot of power ...
(IWK+) NomadShelter
Created by Mandalf
This is a submod for the excellent Nomad Shelter mod by ancforest, making it compatible with the logging items from the survival-focused mod Interactive World: Kenshi+ (IWK+). What This Mod Does This submod provides three alternate build costs for the Noma...
(IWK+) Kenshi Basic Workbench
Created by Mandalf
The Kenshi Basic Workbench (KBWB) A multi-purpose utility crafting bench. UPDATE VERSION 2! Adds the Basic Workbench (Iron) research and building. By forming iron plates into basic tools, this basic workbench can be used in place of crafted tools. It's a l...
(IWK+) Tents
Created by Mandalf
(IWK+) TENTS This submod for the great camping mod "Tents" by the legend oi__io adds research, additional material requirements, and build menu organization to fit within the Interactive World : Kenshi+ mod ecosystem. If you like it and it works well for y...
(IWK+) Water Gathering
Created by Mandalf
Water Collection by Paperkut808 is a unique and highly useful survival oriented mod that allows you to gather water based on the water resources nearby. (LIke a river or pond for example.) It also allows you to split water barrels into water jugs and drink...
Additional Gear for Skeleton Bandits
Created by Hoser
-New Skeleton Bandit Mask, looks more like Skeletons -New Skeleton Log-Head Helmet, also looks like Skeletons -New Skeletal Core, body armour that is made from pieces of Skeletons - The Skeleton Bandits have robot limbs, but they aren't worth money and don...
42 Unique Recruits
Created by Rezzurekt
42 Unique Recruits is a mod that gives you 42 Unique Recruits... to recruit. You just need to find them... mostly. Luckily, there's someone who wants to help. Head to The Hub and get this party started....
Ally the Cannibal Hunters
Created by Fitzkrieg
IMPORT REQUIRED! This mod that allows you, the player, to make a formal alliance with the Cannibal Hunters. Just talk to Exile, the beefy quartermaster Hive-Soldier located at the Cannibal Hunter's HQ, The Bastion, located in Sinkuun. Exile, being a quarte...
Accurate Zones Patch
This patch changes the zone borders to be MUCH more consistent and accurate to the ingame map and biome data. This is done by editing the areasmap.tga (WHAT THIS PATCH DOES) • Extends ALL of the zones to reach their coasts. No more annoying "NONE" zones wi...
256 Recruitment Limit
Created by Aurelia
FOR THE LOVE OF ALL THAT IS 256 A mod to increase recruitment and squad limit. Increases recruitable units from 30 to 256 Increases maximum members in each squad from 20 to 50 Increases maximum number of squads from 10 to 20 Instructions: Simply subscribe ...
Advanced Camping
Created by Atlas
Advanced Camping Mod https://i.imgur.com/ygahy5O.gif Mod Contents The mod contains the following new & reworked additions. Camping+ Blueprint -This Blueprint unlocks everything in one go. It's Sold at most (probably all) Travel Vendors. 1 New Material Type...
Animal Traders
Created by Hatsune Neko Gaming
Have you always wanted a pet? Well we at Nekos Wild World Pet Emporium have you covered. You wanted a nice little puppy? sure, we got you covered. Or how about a cute death dealing robotic menace Well we even have you covered there. So come on down to Neko...
Ally the Tech Hunters
Created by Fitzkrieg
Requires Import to work. Ever wanted to ally yourself with the Tech Hunters? Well by making charitable donations to the World's End University you can improve your relations by 5, 25, or 75. I've added a new character, Ribs, at World's End. He has a fair a...
Armor; Nomad Cape
Created by Acord
uppdate: 2019-07-30 Nomad Cape exist as an chest piece now, Nomad faction will now be using it as well. ____________________ this is the Nomad Cape, my first armor for the kenshi workshop. there are some cliping issues, it was very hard to paint weight the...
Are We Friends Now?
Created by Gevurah
We'll see about that. In vanilla Kenshi, when you are allied to either the Starving Bandits or Vagrants, they will begin to approach you more often to ask for money. If you are charitable, they'll escort you as bodyguards for 500g or more. With this mod, i...
Attack Slots x3
Created by Hatsune Neko Gaming
Enables Attack Slots x3 A simple mod that changes the base attack slots. Vanilla game has it set to 1, so only one on one combat is possible. This version is set to three. so three NPCs or players can attack the same target. Load order should be at the bot...
Backpack Crafting Enhanced
Created by 2PercentNate
We can craft complex armours and weapons, but we can't craft backpacks? Now you can turn your leather into backpacks, animal backpacks, quivers, and MORE! I always found it strange that with all of Kenshi's advanced crafting, that there was no way to craft...
Backpack Distribution + Backpack Crafting Enhanced
Created by team_on
Gives a lot of NPC chance to spawn with different backpacks. Around 65% of NPC should wear a backpack. Keep backpack logical for factions. So ninja use Thieves variants. Farmers use baskets. Military use Small backpack, because it's have less combat penalt...
Bandits Steal Your Money
Created by Batrach
Most of the bandits in the game will now steal fixed amounts of money from fallen players. It can make battles much more punishing, and provides a greater risk-factor for traveling alone. Pairs well with mods that add money-items to fallen enemy inventorie...
Band of Rejects - New Recruits
Created by DaMagicBoy
Unwanted and unloved, these people (and creatures) are exiled, lost, or taken away from their home. Whether they'll rot away in solitary or find companionship, fight in glorious battles or eaten alive by fogmen, build an industrial town or enslaved in rebi...
Better Crop Fences
Created by Wunkay
FOR BEST RESULTS, IMPORT YOUR SAVE. NEW: Holy Farms should no longer have floating fences. If you find an NPC farm that has floating or strangely placed fences, let me know! Will require save import for changes to take affect on prior saves. Patch for Gene...
Bars sell maps
Created by QArachne
While exploring its not all that uncommon for people to be curious about your travels, especialy townsmen having a meal at the bar who overhear you talking to your friends about your the trip, luckily you've got some spare parchment to scrible down a map o...
Blueprint FCS Category
Created by team_on
Move all blueprints research to separate Blueprint category. Don't affect gameplay at all. Used for moding to better organize research tab...
Broken Skeleton Limbs
Created by SCARaw
Mod allow you to chop off skeleton Legs and Arms and watch them fly around or to the skies. You can collect them to your inventory and melt for some iron, but thats all fix for limbs not melting into iron properly removed charge from limbs dogs can no long...
Bounty Caravans - Tech Hunter's Suppliers (multilanguage)
Created by Кот
Universal for all languages. Supply squads of Tech Hunters are appearing almost all over the continent. You can trade with them. Sometimes may be a bounty c.15 000, c.30 000 or c.40 000. Отряды снабженцев Техохотников появляются почти по всему континенту. ...
Bounties Galore - Wanted Posters Update
Does precisely the same thing that "Wanted Posters Update" does for vanilla, but for the "Bounties Galore" mod. Adds a whole bunch of new-ish portraits, covering most of the bounty posters with graphics. Obviously requires "Bounties Galore" - https://steam...
Bounties Galore!
Created by Fleshly Delight
Please rate up if you enjoy the mod Preface Have you wanted to play as a bounty hunter, but was quickly saddened by how many bounties were in the game? This mod fixes just that. Mod Description This mod adds over 20+ new unique bounties to the game map. Th...
Brotherhood of Flesh
Created by Doomblade3890
This is my first mod. Hooray! The intent of this mod was to make the skin bandits more immersive. Basing out in Sonorous Dark with flesh brothers was nice and all, but I felt that there could have and should have been more to the skinnies. This mod aims to...
Buried Treasure - Random Loot Nests
Created by NotFuji
Inspired by Bus Driver's "Random World Loot" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1699022473 Adds a few different flavors of randomly spawning loot to the world. More difficult areas typically have more expensive loot. Loot is balanced ar...
Cannibals Expanded
Created by Microwaved Roe
Mod development and updating currently on indefinite Hiatus This mod expands on the cannibal faction with new armors weapons and enemies! This will make the cannibals a more formidable force with several new powerful units like. The Mancatchers Tenderizers...
Cat's Clothing Overhaul
Created by NPC
PLEASE CONSIDER SUPPORTING AN ARTIST I do all of my work for free and from scratch. These models take a lot of time and effort, if you like them, please consider donating if you can to my patreon to show support. It would be greatly appreciated and show me...
Copper Ore Drills
Created by Erei
Did it never bothered you that you could unlock iron drills, but apparently you had to keep mining copper with a pickaxe forever ? Not anymore ! Add the copper drill (1-2-3) to the game. Unlock through the same research than iron drills. They are similar t...
Compressed Textures Project
Created by FG
This mod replace textures with "compressed ones". Textures compressed to DXT5 and resize down: for landscape from 2048 to 1024 for some other stuff from 4096 to 2048 Those changes will help to reduce loading time, will reduce stuttering and save some VRAM,...
Clonetup's Realistic Armour Pack
Created by Clonetup
This mod contails every single realistic armour mod i have done exept the assassin's rags 0 Defense penalty, it has the +2 defense version. If you want that version all you need to do is put that version of the assassin's rags mod above this mod pack in th...
Cannibals Expanded - Kaizo Compatibility Patch
Created by kinesthesia
This is a compatibility patch for Cannibals Expanded and Kaizo. What it does: - Incorporates changes implemented by Cannibals Expanded in Kaizo. - Kaizo reintroduces the Cannibal faction through four warring cannibal tribes, with the Grand Wizard, Meat Lor...
Craftable Weapon Grades Meitou
Created by Captain-SparkleDog
Adds research that continues after "Edgewalkers" That will let you research towards Edge Type 3 quality weapons with critical success chance up to Meitou quality. Research; Edgewalkers 2 Requirements; Edgewalkers, Tech Level 5 Cost; Ancient Science Book, 4...
Crow's World Gone Fishing
Created by AngusCrow
This mod lets you net fish, fry fish, and dry fish. You will need to research Fishing. It's a lvl 1 research that cost 2 books and you will find it under Farming. Once researched it will fall under it's own catagory of the build menu as Fishing. The storag...
Dangerous Hazards
Created by Shidan
Do you think the natural hazards in the game are too pitiful? Tired of being able to walk through lasers and bathe in acid like it's just a normal day? Well, this is the mod for you. This mod significantly increases the effects of weather and hazards, even...
Crucifixion
Created by Willow
Adds a crucifix upon which you may proudly display whomever you so choose, until their eventual end... Building Category > Interior (However, may still be placed outside) The building will not spawn a player town so feel free to display the corpses of your...
Crunk Tweak Compilation
Created by crunk aint dead
A compilation of many niche tweaks and bug fixes, improving game logic and fixing problems which are only noticeable after many hours spent on Kenshi. Designed as an addition to Unnoficial Patches for Kenshi. Not a requirement but highly recommended to fix...
Dark Hillshade Map
Created by FajrAl
Playing Kenshi with 18 hour night in-game time? This dark map might perfect for you!...
Dark UI
Created by Eldryn
Dark UI changes majority of the UI to a darker and cleaner look. Optimal resolution: 1920x1080, borderless window. Alternative download links Nexus mirror. Known issues Problem: Parts of the UI appear stretched or illegible. Solution: Try a different resol...
Defensive Gates 10x HP & 2x gate repair speed.
Created by Arndell
Gives all default defensive gates 10x more HP repair at 2x the speed. This allows your gates to survive attacks from fogmen or cannibals for 1-2 minutes before they fall without being maintained. With a team of high level engineers behind it, the 2x repair...
Darker Nights
Created by ṼṏẌṏḭḊ
Makes night much darker and more realistic. Lanterns or Pack Beasts are now highly recommended. (Comparison screenshots were made using ReShade) Thanks to FoxyAndris for making a mod to brighten lights to better suit Darker Nights: Lights for Darker Nights...
Dark UI (& variants) + Shidan's T&F text patch
Created by Leafield
日本語もあります。 概要 (Summary) Makes tool-tip colors for 'Specialist' and 'Edge' tier items and weapons orange to differentiate them from 'Masterwork' and 'Meitou' tiers when using Dark UI and its variants (Transparent UI, etc.). This concept is a feature of Shida...
Desert Ninja Rags
Created by General Grievous
Being a ninja out in the desert is about blending in with the sand... not overheating and standing out due to wearing black-colored rags! Introducing Desert Ninja Rags! These are a mirror to the ninja rags using an unused vanilla asset. They also come in a...
Dodge Strafe
Dodge to the side, not backwards! *Place below other combat mods. You should not use the fast dodging mod with this because I changed the dodge speed to a setting that works better for this mod. You can keep it if you want your character hopping around lik...
Dread Gear
Created by MoreDread
2 sets of armor made by combining pre-existing pieces Assassin's Coat and Hood Sleeveless Dustcoat + Assassin's Rags Took the coats stat as a base and added the stat boosts from the rags, then increased part coverage Heavy Coat Sleeveless Longcoat + Dark P...
Enhanced Shopping Economy
Created by Matvey Traveller
Mod to rebalance economy to make in-town shopkeeping more viable and more interesting. Everyone wants to run a comfy inn, right? Now you can do it without every single peasant in town going broke from buying a single rice bowl and not regenerating money, b...
Escort Mission
Created by Stilldoll
I will add a Escort Mission to deliver the merchants and the wanderers traveling in various places to the town. NPC that can provide a Escort Mission Traders Guild Caravan Hiver Merchant caravan Slaver caravan Merchant Nomads Mercenary wanderers Drifter so...
Ex-Slaver Plus!
Created by Kjulo
The goal of this mod is to make freeing slave much more fun and rewarding. You can now lead slave rebellions! Free your comrades and they might instantly join your leadership! Changes Summary: Slaves might instantly join you, some might still only become a...
Dustless Interior
Created by MARH
This mod reduces the amount of dust on floors and furniture drastically. Dustless Interior does not affect the dust on rooftops or other outdoor objects because I consider outdoor dust as finishing touches. Also, it is intentional that ash accumulate indoo...
Expanded Bounties
Created by Salt Dagger
Added slight bounty chances to average enemies to promote making money through combat early game that isn't just looting the dead, such as direct combat or situational assasination. Other mods didn't specify what they changed and I got pre-occupied making ...
Execute Enemy
Created by Shidan
Simple mod adding an item to every vanilla character in the game to kill them when downed. Unlike most other similar mods however, my item does not go into your inventory clogging anything up, simply vanishes into thin air. Note: Right clicking this item i...
Extra Node
Created by MARH
This mod adds extra turret nodes to vanilla Storm Buildings. The vanilla nodes are unchanged to avoid altering the vanilla turret placements. The following buildings get extra turret nodes: Bughouse Y-house L-house / L-house (Lagoon) Longhouse Stephouse St...
Faction Caravans
Created by Shidan
Adds caravans belonging to many of the various factions in the world. They generally only spawn in the areas around their homes or outposts, so don't expect to find a Hiver Caravan up on the Leviathan Coast for example. They also tend to behave as you migh...
FASTR + IWK+ BETR FASTR Patch
Created by Mandalf
Presenting a BETR FASTR PATCH FOR IWK+ ! It’s not a brute force fork copy, it’s a real patch! Fixes any issues with logging trees (or your money back!) Fixes any issues with collecting scrap metals Please let me know if you have any other issues to report!...
Factions Quest
Created by Stilldoll
This mod adds Quest to the faction. Added several quests, "Destruction of specific factions, invitation to other factions, invitation to shops". Added NPC Client * They are staying at the bar in each area. Residents added Tech hunter shop Trader Ninjas sho...
Flotsam Ninja Dialogue Fix
Created by SCARaw
there is very small bug in kenshi, this mod fix it When player 1st approach flotsam village one of the simp... tfuu... ninjas asks them who are they due to poor attention to details 1 of the responses is unavaible for merchants or mercenaries for no freaki...
Foliage and Stone Total Rework (FASTR)
Created by crunk aint dead
FASTR is a massive rework of Kenshi's foliage system to both look and perform significantly better. Grassy river banks, tumbled rocks on mountain slopes, occasional tilted pines, and more! Improves performance by using the foliage system in a smarter and m...
Font Redux
Created by Serene
Subtle improvements to Kenshi's fonts by replacing them with a smoother, more legible set. Compatible with most UIs. Intended for pairing with Transparent UI. The font sets only fully support English characters currently....
Foodcubes³
Created by bunz
Disappointing but nutritious? Disappointingly rectangular! This mod changes the inventory dimensions of the foodcube to 2x2 instead of being 2x3. It simply cubes the cubes....
Functioning market stalls
Created by timor1234
Functioning market stalls Version 3 I have made custom collisions for every market stall and now it is possible to decorate them without using the editor. You can not place items on every shelf, but there are many places on every stall that allow item plac...
Guards Give a Shit (AI Enhancement Mod)
Created by Kindrad
Do not repost! Thanks. Updoots appreciated! They tell me I'm doing a job well done and keep morale up. See my other mods here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2612527184 Description Guard AI enhancement mod. Guards for most groups/fa...
Hive Buildings
Created by CamelSpyd3r
HUMAN! Why do you live in those stone buildings? You'll starve in there! Build hive buildings. Much nicer! Queen approved! We even have huts that look like your own silly human buildings, like the stormhouse and the swamp dome and the stationhouse and and ...
Hive Settlements Remastered
Created by Ran
This mod aims to improve hive settlements. I always thought hives missed content, I was really disappointed the first time I crossed a western hive village so I finally decided to improve it. So far 10 settlements of the western hive have been changed. As ...
Hives Expanded
Created by Microwaved Roe
Mod development and updating currently on indefinite Hiatus This mod expands the 3 major hive factions in the game with unique armors, weapons, races and characters! brought down to more acceptable levels, Reimport is recommended to make sure changes take ...
Holy Literature Rework
Created by Busson
Holy Literature mod is an mod which tries to add more immersion for Holy Literature(Books)by adding new Books and giving it to Holy Characters. Changes:Added 13 New Holy Books, All Holy Citizen got Holy Flame, New books added to Unique Characters like Holy...
Hoser's Hive Buildings
Created by Hoser
New Buildings Hive Hut Hive Spire New Walls Hive Fence & Hive Fence Gate Hive Wall II and & Hive Gate II Edited Buildings Hive Commune Hut (Flat) Hive Hut The Hive Hut is meant to be a replacement for the Small Shack. It's small and cute. Just big enough t...
Holy Nation Racism Fix
Created by Kjulo
SUMMARY: This will allow less common (and sometimes playable) species to ALSO be considered a beast, and experience the full range of hatred from the holy nation! ISSUE: Holy nation checks for beast races from a list during certain dialogue events. These l...
Hunger Wars
Created by Gevurah
When food is scarce, there is little people won’t do for it. Driven by hunger, the disenfranchised masses have resorted to distant routes of migration. In the world of Kenshi, it seems they may suffer no matter where they travel. There will be changes! Thi...
Impaler Armor Set
Created by 3DConductor
https://imgur.com/GnJl3vR.png The second set of armor that I have managed to create for this game, it's a plated medium type, I tried at the best of my ability to translate kenshi's current raider style, a little bit of the drifter's and some metal plating...
Improved Holy Nation Outlaws Faction Relations
Created by Anrhaa
I finally got tired of unnecessary bloodbath. (again) The Holy Nation Outlaws are now allied with (+ can coexist): - Shinobi Thieves - Free Traders - Trade Ninjas - Traders Guild - Machinists - Mongrel - Tech Hunters - Deadcat - Flotsan Ninjas All affected...
Informative WANTED Posters
Created by madman19979
With this mod installed, every bounty poster in the game will include a hint as to the target's approximate whereabouts. No longer will you be expected to meticulously scour the entirety of the continent for a sum of 20,000 cats. Place below any other mods...
Interactive World
Created by Stupendous Man
In this mod you can build up a camp, chop wood, harvest Moonshine Fungus and Yuca and...... All buildings dont make an outpost, so you can stay hidden. Mod is probaly not well balanced. Need some tester, ideas for more plants and so on. Preformance could d...
Interactive World : Kenshi+ (v4)
Created by Mandalf
Interactive World: Kenshi+ – Version 4.0 Update - 04.13.25 Version 4.0 is here! This update introduces Ghanja and brings balance improvements, updated plants, scrapwork tweaks, new survival starts, and even working outhouses. Please note this mod is in act...
Interior Plus
Created by tib
-----Google Translation----- Added some interior and exterior. There is no need to import. **RESEARCH(1level)** ・Category Core ・Necessary materials 10book **BUILDING Category** INTERIOR+ Wall(4type) Table(5type) Shelf(1type) *The size of the existing inter...
Interior Walls/Room Dividers
Created by Cattrina
This mod adds three new interior walls. The research is called Interior Walls and Room Dividers and it unlocks all three new dividers and the two vanilla dividers. Building category; INTERIOR. It does not need a blueprint to unlock. Level 2, 500 cats, 3 ho...
Iron Fortress Armour Set - Lore Friendly Armor Set
Created by Hapless
======================================================================================== It was a good run but all my mods for kenshi are henceforth discontinued. Due to me pursuing youtube as a hobby I am no longer maintaining my kenshi mods. As of this m...
IWK + Hard labor uses strength
Created by team_on
Changed resources: stone, copper, iron, saltpeter, carbon, sulfur, wood/stick chopping. They now have 1.5x hunger (up from 1.2x) when working to reflect their new stat use. And YES, this DOES train your strength level instead of your labour. Basically, a c...
IWK + Right tool for the job
Created by team_on
Basicall, a compilation of this mods + patch for new IWK+ resources. "Mine Stone, Need Pickaxe" by Mandalf "Mining with Pickaxe" by Stupendous Man "(IWK+) Chop Tree Need Axe" by Mandalf Now you need axe to gather wood or sticks from trees. Or process logs ...
IWK+ Backpack Crafting Enhanced
Created by team_on
Integrate Backpack Crafting Enhanced into IWK+. So backpack parts can be crafted on IWK+ workstations and research tree progress better. Changes: - Backpack crafting bench now need Tools - Move backpacks crafting tech from Core to Crafting - Rebalance rese...
IWK+ Backpack Distribution + Backpack Crafting Enhanced
Created by team_on
Add IWK+ quiver to bowmans More Backpack Distribution patches Backpack Distribution by BLKCandy - gives Small Backpack to every mercenary, drifter, caravan and tech hunters. Can be loaded after this mod, so this NPC would always have a backpack. Backpack D...
IWK+ Cross-mod Fishing Integration
Created by team_on
Integration for IWK+ and all patched mods that add fishing, to work together better. Mods linked in Steam Rules of thumb for rework 1. Fishing Rods used to catch Grand Fish only. Need grubs for bait. 2. Fishing Nets used to catch Thinfish only. Don't need ...
IWK+ Cross-mod Backpack Integration
Created by team_on
Integration for IWK+ and all patched mods that include backpacks, to work together better. Used mods linked in Steam Rules of thumb for rework 1. Backpack description must include size and stack bonus 2. Advanced Backpacks Crafting Station(placed inside bu...
IWK+ Cross-mod Tents Integration
Created by team_on
Integration for IWK+ and all patched mods that include tents, to work together better. Used mods linked in Steam Rules of thumb for rework: 1. For sleeping without roof we use Beds(CAMPING.Beds) 2. For roof we use Shelters 3. For sleeping+roof we use Tents...
IWK+ Crow's World Gone Fishing
Created by team_on
Interactive World : Kenshi + Crow's World Gone Fishing. Differences from original mod: * Removed all special storage. Raw fish goes into Storage: Raw Meat. Cooked fish goes into Storage: Food * Removed special cookstation. Fish now can be cooked on all Cam...
IWK+ Lights For Darker Nights
Created by team_on
Patch for all IWK+ lighting to have same values as Lights For Darker Nights. Designed to work with Darker Nights by ṼṏẌṏḭḊ. More Lights For Darker Nights patches IWK+ Lights For Darker Nights Lights For Darker Nights + Advanced Camping Patch Mo...
IWK+ Herbal Gathering
Created by team_on
Add simple buildings that allow to imitate gathering plants. Researched via Meditation. Research: Herbal gathering (Meditation). Buildings placed in FARM.Herbal Gathering. Gathering plants in this way is slower by 20%, than using the smallest farm and requ...
IWK+ Lockpicking Tools
Created by team_on
Add research for Lockpicking Tools. Lvl 1, can be found in Crafting Tab. Lockpicking Tools can be crafted on Workbench I (Utility). Need 1 Tools to craft. More cool lockpicking mods Lockpicking Tools by 2PercentNate - add Lockpicking Tools that can store i...
IWK+ Lockpicking rebalanced
Created by team_on
Path for IWK+ storage and Prisoner poles to use Lockpicking rebalanced values. More cool lockpicking mods Lockpicking Tools by 2PercentNate - add Lockpicking Tools that can store in belt slot and work as regular tools IWK+ Lockpicking Tools - Integrate Loc...
IWK+ Mud and Clay
Created by team_on
IWK+: Primitive Techs: Mud and Clay This mod expands on the tribal and nomadic playstyles by adding a new resource to the game, a new tech tree and some craftable items. This patch integrrates research tree into IWK and use IWK items for crafting/building....
IWK+ Scrap buildings
Created by team_on
Add 6 new scrap buildings, that unlocked through 5 research for truly scraper experience. All building - it's a copy of swamp one's, but it need scrap for building and have own research tree. All research places in Scrapworking tab. Buildings placed in Bui...
IWK+ Stone Gathering
Created by team_on
IWK+ port for "Stone are stoneresources" mod by Seelenschwarz Added more rocks as resources. So now each biome should have some rocks to gather. Also change work type from mining to gathering. So now it's 10% slower, compared to Stone Mine I. And don't req...
IWK+: More Items for Vendors
Created by team_on
IWK+ mod mods add a lots of new items to vendors. But they never increase amount of items for them. So with each mod installed you gonna have greater variety of items with less quantity for each item. So this mod increases the amount of items for all vendo...
IWK+: Primitive Tech & Survival
Created by team_on
(Firstly, read what IWK+ mod do. This mod heavily based on it, so you need some intro before jump in) (If you player Rimworld with Vanilla Factions Expanded - Tribals than you can think that it's Tribals but in Kenshi) This mod totally overhauls tech tree,...
IWK+: Survival Items Vendors Extended
Created by team_on
Add more items to survival related shops and caravans. Also add this items as loot to survival camp and bandits. !This mod doesn't increase items in stocks. It make possible for this items to spawn for sale. Without this mod you can't buy most of this list...
Kenshi Basic Workbench
Created by Mandalf
The Kenshi Basic Workbench (KBWB) A multi-purpose utility crafting bench. UPDATE VERSION 2! Adds the level zero Basic Workbench (Iron) research and building for survivalist playthroughs or when you are just getting started! By forming iron plates into basi...
Kenshi Rewritten
Created by Quirky Custodian
January 29th 2025 mod update: reverted deleted squad changes from The Cannibal Hunters, The Holy Sword, and Son of a Captain. Likely an accident on my part, or a personal change that got left behind. Fixed Flat Shelter description since it actually protect...
Kenshi Kaizo
Kaizo (改造, remodel/reorganize) is an overhaul mod designed to make the game more dynamic and add variation to repeat playthroughs. The mod adds a large amount of content while attempting to remain lore-friendly in all aspects. Import is required for old sa...
Kill Item Limited (Patch) for Execute Enemy
Created by Thundercraft
This is a patch for Execute Enemy, a mod by Shidan. This patch does not add any new content. Rather, it changes Execute Enemy so that it affects less characters. Detailed explanation There are at least 3 different mods for Kenshi that add items to characte...
KPM + Reduced Weather Effects + Reduced Particle Effects
Created by Momayo
Required Mod 前提mod KPM: Performance Particles by Kindrad Load Order ロード順 KPM This mod (KPM + RWE + RPE) And I recommend uncheck any other particle reducing/updating mods. 他のパーティクル描画を軽減や向上させるような効果のmodはチェックを外すことを推奨します。 No need to import. インポート不要。 What is Thi...
Less Buggy Bughouse
Created by Kindrad
Do not repost! Thanks. Updoots appreciated! They tell me I'm doing a job well done and keep morale up. See my other mods here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2612527184 Description What it Changes New building colliders! Should fix ...
KPM: Performance Particles
Created by Kindrad
Do not repost! Thanks. Updoots appreciated! They tell me I'm doing a job well done and keep morale up. See my other mods here. (Kindrad's Performance Mods): Performance Particles Description This mod replaces all .PNG particles image files with lower resol...
Let's Talk
Created by BLKCandy
Did you know that Kenshi gets quieter as time goes on? That is because so many dialogues are only ever spoken once! Now everyone can waste time speaking about the same things over and over again like real life! The Dried Gristle Flaps. The singing. And var...
Less dangerous Vain hazards.
Created by Kodi Sky
A patch that makes Vain less deadly than the base mod Dangerous Hazards by Shidan. As Vain is a starting area, and doesnt look as evil as deadlands etc. I felt the acid effects in the region were too harsh. However I understand the reasoning seeing as vain...
Lockpicking rebalanced
Created by team_on
Totally rebalance all locks and strength requirment for them. Total 100+ locks changed, basically every lock in the game. All doors can be broken with strength. Doors in bigger houses require more strength and have harder locks All storage have looks too. ...
Lights For Darker Nights + Advanced Camping Patch
Created by team_on
Patch for all Advanced Camping lighting to have same values as Lights For Darker Nights. Designed to work with Darker Nights by ṼṏẌṏḭḊ. More Lights For Darker Nights patches IWK+ Lights For Darker Nights Lights For Darker Nights + Advanced Camping Patch Mo...
Lights for Dark Nights
Created by CloudsInTheSky
Have been testing with this beautiful mod lately: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1282696351 and realized the lights were too dim, so I pumped them up a bit. Tell me what you guys think!? Note: In case you have other mods that change ...
Lockpicking Tools
Created by 2PercentNate
Want to spice up Kenshi's lockpicking? Well now you can with a new item: Lockpicking Tools! This mod adds an item called Lockpicking Tools, which are primarily sold at the Shinobi Thieves, but can also be found in random bars as well. This item is function...
Longer Mercenary Contracts
Created by Shidan
Simple mod that gives extra options for how long the Mercenary Contracts last. Bodyguard contracts go up to 7 days now, and outpost guards can last up to 30. Cost per day stays the same as normal, so it's simply a matter of convenience so you don't have to...
Lore Books Expansion
Created by Rustledjimm
Get reading! https://i.imgur.com/NrstAKw.gif This mod adds in 70 new books, notes, letters and bounty posters! This is roughly a 50% increase from vanilla count. They are written to be lore friendly and to add more depth and immersion to the world. This mo...
Lore Friendly Bar Vender
Created by Kasumizake
・説明 このMODは、Barの販売するものに調整を加えます。 1、各都市の本をBarが販売するようになる。 都市連合なら「都市連合ウィークリー」、ウェイステーションなら「テックハンターのノート」など。その地域で読まれているであろう本を追加します。 2、都市連合のBarにご飯とどんぶり飯を追加 都市連合はサムライの国です。そして酒が好まれています。なのに、米がないのです!!というわけで、「ご飯」と「どんぶり飯」が販売されるようにしました。これもトレーダーズギルドの交易力です。 3、医療キットと寝袋、そして都市...
Lore Books Expansion Patch
Created by Pers
Adjust the Lore Books Expansion created by RustledJimm with the following contents. ■MOD Contents Modified to show the icons of the books added by the mod that were not displayed. ■MOD内容 MODで追加された書物の内、アイコンが表示されていなかったものを表示するように変更。 --------------------------...
Marathon Run Speed - Vanilla Balance
Created by team_on
Rebalance speed for all races, so humans(greenlanders) can run from 18kph(intermediate maraphon run speed) and up to 30kph(WR maraphon run speed). All other races balanced around that, to keep vanilla-like proportions. I use it to actually have a reason to...
Martial Arts Not Everywhere (One Third)
Created by ( * )
Weapon wielding enemies aren't skilled Martial Artists anymore. In multiple boss enhancing mods, cutting someone's arm often leads to him becoming a better fighter : switching from his weapon to his deadly arms and feet. Not anymore. Training Weapon skills...
Masks
Created by Billyro
New masks for Humans, Sheks, Hive Workers, Hive Soldiers and Hive Princes. There are 3 variants of mask: white, black, leather. Masks use the belt slot and can be worn with other headgear. Masks and the blueprint can be bought in United Cities Clothing Sho...
MEGA All-In-One Compatibility Pack
Created by Anrhaa
Summary A single compatibility patch mod for all modded races, animations, (hiver) exclusive items AND animal backpacks. The ultimate solution intended to be used with any and all mod lists. Install, place and forget. Load it FIRST at your load order (chec...
MEGA Pathfinding Collection Pack
Created by Anrhaa
Made in collaboration with SCARaw. The Ultimate Pathfinding Solution. All pathfinding fixed made by SCARaw, applied to as many modded humanoid and animal races as possible. Intended to be used with my Kaizo/UWE+ Modpack and my Kaizo/Vanilla+ Modpack , but ...
Metal Framework for Construction
Created by RadarTruck
Everything in this world looks real, but the architectural blueprints are so strange. Does the wasteland have holographic projection or nano-robot technology? Obviously it's quite unreasonable. After subscribing to this mod, the architectural blueprint wil...
Minor Faction Pacifiers
Created by Shidan
This mod adds a fully functional global pacifier to the game. He is capable of resetting any of your faction relations to 0, for a price of course. He can be found in nearly any bar in the game (if you think I missed one, say something and I can add him ea...
More Names!
Created by jbra1
Extended the random name lists for non-unique NPCs and recruits, so you should meet less people called "Hotlongs". Added around 700 names (almost four times what was there). Tried to keep it lore-friendly and immersive; mostly just strange phonetics, 'Name...
More Plastic Surgeons
Created by Shidan
Just a simple mod that adds the Plastic Surgeons to all the other bars, instead of just the Holy Nation ones and a few others. Should now guarantee a plastic surgeon in every town, and waystations. No more chance to not have one. If you think I missed a ba...
New Weapons Dissemination Mod
Created by ikahurula
Sorry weird may be English. I will add new weapons and distribute them to the world. I mixed the weapons used in Japan, and I made it with a focus on being lore friendly. New weapons are added to many NPC's belongings. Some people possess Meitou. There are...
No Player Indicators for Dark UI
Created by iyuha
No player indicators for Dark UI. Does not require No Player Indicators. Original Mod Description Simple mod to remove the player location indicators from the map. Requiring you to navigate yourself. Great for those seeking a more hardcore experience. Town...
No Raids for Small Bases
Created by Shidan
Disables most territorial raids for bases that are at the minimum size (the small X on the map). This gives a slight reprieve for newer bases, preventing you from getting overrun by taxes, tribute, and attack raids. If you build up the outpost much at all ...
Nomad Shelter
Created by ancforest
This mod adds a Nomad Shelter, a simple tent made of fabric. It is large enough to accommodate four or five sleeping bags side by side. You can make it if you learn flat shelter or mercenary tent. 布製の簡易テントであるNomad Shelterを追加します。寝袋が4,5個並べられる程度の大きさです。フラットシェル...
NPC enjoys more shopping
Created by love-tea
*Required import* In vanilla setting, NPCs who are shopping buy foods, alcohols and first aid kits. They never buy weapons, armors, books and so on. This mod adds drifting NPC who can buy many items. Their races are random, and sometimes have a hiring dial...
NPC Town Assault Mission
Created by Stilldoll
This mod will spawn "NPC units that attack NPC towns". It is created mainly for the purpose of "attacking enemy towns in cooperation with friendly forces". Details are described in the thread. I use translation and its explanation is very esoteric. I creat...
NPC Town Guard Mission
Created by Stilldoll
This MOD adds an event that protects the town of NPC. An event to receive a reward by helping security guards who protect the town From a client such as a gatekeeper or a leader of a base to mediate security guards There is an event that protects the town ...
NWDM Remove Hiver Weapon
Created by ikahurula
Make NWDM compatible with Hives Expanded. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1688546539 Please note that hive will not have the weapon if you put only this....
Open Bar (Casinos are now Bars)
Created by GE0
Mirror Kenshi on Nexus Mods The Swamper Casino Dealers actually do have a bar inventory to buy from, for whatever reason though there is no way to access it. I went ahead and made several changes so that the Casino should function more like an actual Casin...
[Abandoned] Patchwork Armour
Created by OMOCHI
This Mod adds armor and accessary made using vanilla resource. _____________________________________________ Since we are away from Kenshi, there is no update to the latest version. _____________________________________________ ____________________________...
Plane Metal Arch Bridge Collision
Created by Momayo
Changes the collision of Metal_Arch_Bridge (at the Fish Isle, etc) to a simple plane shape. Characters will ignore its pits and bumps. May need to press Ctrl+Shift+F11 to refresh navmesh when getting close. The long bridge at the north of the Fish Isle, is...
Pictographic Map Symbols
Created by Frost
Based entirely on Simple Map Markers with swapped graphics. Replaces map icons with somewhat corresponding ones from the National ParkService. This mod was made to be used alongside Hillshade maps. ...
Pocket Change 3.0
Created by Huerta
This is an extended version of the popular mod that adds some cats to npcs inventories. This mod was built with Pocket Change Harsh as a base. Compared to the og mod, these are some of the changes made to NPC inventories: Cats added to around 100 more npcs...
Populated Cities
Created by Eagle
--------------------------------------------------------------------------------------------------------------------- IMPORTANT: For the correct installation of this mod. Subscribe and IMPORT THE GAME instead of loading it and it will already be working. R...
Portrait Enlargement
Created by Missile
No import required インポート不要 Very simple mod. Enlarges and tweaks the portrait.That's all. This mod is for all races in vanilla, including Cannibal and Fishman, but it does not affect races added by other mods. The no-head skeleton will now show the body ins...
Profitable Slavery
Created by Villain
Makes Slavery now profitable. Selling kidnapped or unconscious people to the slave shop, slave caravan, Holy mines, or rebirth slaver nets you 1500 cats instead of the vanilla 400. All slave selling vendors now actually carry enough cats to purchase slaves...
Portrait Enlargement (for Animals)
Created by Missile
No import required インポート不要 I created this mod because I got sick of animal portraits that only show half or not at all. Mod to enlarge and tweak animal portraits. The mod for humans is here. 人間用MODはこちら。 The only problem Portraits of spiders, blood spiders,...
Primitive Techs – Mud and Clay
Created by Macrotaz
Primitive Techs – Mud and Clay This mod expands on the tribal and nomadic playstyles by adding a new resource to the game, a new tech tree and some craftable items. It adds only new content and should therefore be compatible with any other mod. What's incl...
Race Blood
Created by Flakk Gun
A simple mod I made that gives each of the races thier own blood color. Update: I took a walk down south to see the Southern Hive. Due to their eunique coloring and the fact that the Construction Set has them as their own race I decided to make their blood...
Racial Diversity (Formerly Multirace Bandits)
Created by Shidan
A mod to increase the diversity of races across the world of Kenshi. Allowing many factions to spawn with more races than they normally would. Generally any faction can have any of the main races, with the chances based on the distance from their homeland ...
Radiant Robotic Limbs Expansion
Created by Shiroho
https://i.imgur.com/LRlTSpT.png This mod overhauls the prosthetics field in multiple manners. Firstly by adding the precious missing container to store and auto-haul the nice stuff you find or craft, secondly by enhancing all prosthetics icons in the sake ...
Remove Test Start - Lower Module
Created by crunk aint dead
Removes test starts from many mods across the workshop, so your large mod lists aren't full of useless starts! -----Technical Info----- This is the *Lower Module* and must be *last* in your load order at all times. This mod is split into two halves, you mu...
Remove Test Start - Upper Module
Created by crunk aint dead
Removes test starts from many mods across the workshop, so your large mod lists aren't full of useless starts! -----Technical Info----- This is the *Upper Module* and must be *first* in your load order at all times. This mod is split into two halves, you m...
Random Furniture
Created by Mechanica
Armour Display Stand: Added to the Gear Storage research Enough inventory space for a full suit of armour. Bookshelf: Added to the Item Storage research The Bookshelf has enough storage space for all your books. It can also store things like notes and lett...
Sand Ninjas wear Desert Rags
Created by General Grievous
Companion mod for: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3227029387 Sand Ninja members now wear Desert Rags. I also gave them wooden sandals so they stop being barefoot....
SCAR's Better AI for NPCs
Created by Asilar
-- Mod uploaded with the courtesy of SCARaw, waiting him to improve it before uploading to Steam -- -- Link to NexusMod post : https://www.nexusmods.com/kenshi/mods/939?tab=posts -- -- You can use the SCAR's pathfinding fix (not vanilla road) instead of th...
SCAR's Pathfinding FIX (Vanilla roading)
Created by SCARaw
fix for pathfinding This version is my answer for few valid points from community idea is to make characters travel with same roudes as they would take in vanilla, but with higher efficiency. i found this version worse than original, but want people to hav...
Sensible Martial Arts + Dodge Strafe
Created by team_on
Patches for Dodge Strafe to work with Sensible Martial Arts tweaks. You need to subscribe to both original mods, it's a patch Dodge Strafe by TOTALLY NOT A SKELETON Sensible Martial Arts by Rebitaay More vanilla-like rebalanced mods Lockpicking rebalanced ...
Security Plus - Guards & Patrols
Created by Crovvv
Credit This is simply a compiled version with minor tweaks of Lord Lurk's Patrol Waypoints Plus and Winsenkiller's Guardpost. All I did was compile them together neatly and added a dedicated category with proper research so they work well together. This wo...
Sensible Training - A Training Dummy Overhaul
Created by Rebitaay
The purpose of this mod is to improve the logic and consistency of Kenshi's training dummies, and to add more contraptions that provide ways to train skills that previously could not be "artificially" trained. All vanilla training dummies have had their tr...
Sensible Training Expanded
Created by team_on
The purpose of this mod is to expand "Sensible Training - A Training Dummy Overhaul" mod, by adding more training dummies, that keep original mod balance. Now all skills, except Science and Trade can be trained. Weapons Skills keep 10-15-20 rule. While atr...
Shop Bug Fix (Your sold items will disappear)
Created by kapaer
Fixed two bugs of shops: - Goods in some bars will not be refreshed. - When selling a large number of weapons to a store, the weapons remain in the store even after the item is refreshed. This mod only fixes vanilla stores. Import or new game required. ---...
Sensible Martial Arts - A Martial Arts Overhaul
Created by Rebitaay
This mod aims to increase the strength and ease-of-use of Martial Arts at early levels, while decreasing its ridiculous performance and damage output at high levels. At the same time, the mod tries to avoid straying far from vanilla. The many aspects of Ma...
Settled Nomads Expanded
Created by MasterSteve343
Hello people, In this mod I've expanded the settled nomad villages in Dreg and Shem. This mod also adds to those locations: - 1 equipment shop (where one can find clothes, weapons and crossbows) - 1 materials shop - 1 rest stop (with rentable beds, food an...
Shopkeeper Dialogue
Created by LorrMaster
Kenshi can be a quiet game. While there is a lot of dialogue, there can also be a lot of work to get to it. The goal of this mod is to give players something to look forward to when visiting cities. Features: - Many of the randomly generated shopkeepers in...
Shrieking Bandits Expanded
Created by Microwaved Roe
Mod development and updating currently on indefinite Hiatus This mod expands on the Shrieking Bandit faction with all new original armor, weapons, and enemies! I thought it was dissapointing that such an out of the way faction really did not have much cont...
Short Wall Node
Created by MARH
This mod adds nodes to the short segments of the vanilla Defensive Wall. The following is the list of changed walls: ・Wall Short* ・Defensive Wall III Short ・Defensive Wall IV Short *Wall Short is the short segment of Defensive Wall II Import is not require...
sideways wall ramp
Created by Lucius
Add ramps for Defensive Wall II, III, and IV. Unlocked by the research of the Defensive Wall. This mod adds a ramp for Defensive Wall V as well, but Defensive Wall V is incomplete. Therefore, I created addons for Forgotten Buildings and more buildings. For...
Simple Cannibalism
Created by Kjulo
Non-intrusive mod-compatible cannibalism system. TLDR: This mod intends to expand the players ability to participate in a tribal cannibalistic playstyle in a non-intrusive manner. Research “Cannibal Tradition” or choose the start “Exiled Cannibals” to acce...
Skimmer Broods
Created by chiaheed
Every wonder where all those skimmers out in the Great Desert come from? Install this mod and regret finding the answer! Adds skimmer brood nests to Heng, the Skimsands and The Great Desert. Every nest is watched over by a broodmother - a large hulking ski...
Sneaking is Sus
Created by Lawh
Guards will not like you sneaking around. Sneaking in and around towns is a bit suspicious. So you're not allowed to do that anymore, unless you're good at sneaking and they can't see you. (Now you can sneak in towns without getting attacked instantly as p...
Static Map
Created by mishu_boldy
The map is no longer clickable for fast travel. You have to navigate by looking at the suroundings....
Stop shouting at your allies / Better guards
Created by wickylinn
This mod fixes a bug when you, being an ally of a faction, enter one of their personal buildings, they try to attack you. Now, in this case, the guards will first try to politely drive you away, and then one of them will start watching you so that you do n...
Support Drone (Belt slot/Backpack)
Created by Lolulile
Add some types of support drones that floats above the wearer. Homemade type provides only weather protection and perception bonus,provides only weather protection and perception bonus, It can be crafted on Robotics Bench by researching "Support Drone". Hi...
Tents
Created by oi__io
UPDATE 2 - SEPT 15 - Minor adjustment to Kit Maker texture settings. UPDATE 1 - SEPT 15 Changes: - Remove Sleeping Bag and Building Material as requirement to build the tents. - Added Tent Kit as required material to build the tents. - Added Kit Maker to p...
Thicc Foliage
Created by Kindrad
Do not repost! Thanks. Updoots appreciated! They tell me I'm doing a job well done and keep morale up. See my other regular mods here. Description This mod alters how Kenshi renders distant foliage and alpha clipped objects allowing them to be seen further...
Trade Routes Intensified
Created by jbra1
This subtly skews the economies of the different factions to open up the 'Trader' style of gameplay. It now becomes much more worth your while organizing trade routes between factions and regions, importing exporting goods. A faction will generally want wh...
Turret Guards Get Foods
Created by T
Non-Skeleton turret guards now get foods from food storage properly. -What this mod does Any character assigned to a turret guard now gets food from the food storage according to their hunger rate (between 220 - 240). Hunger rate is unchanged (100%). -Issu...
Uncluttered buildings tab
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Should be compatible with all mods, because it doesn't add or remove something. Added Building Group to almost all buildings, grouped by building purposes(see screenshoo...
Uncluttered buildings tab - IWK+
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Basic Workbench
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Advanced Camping
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Cross-mod Backpacks Integration
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Cross-mod Fishing Integration
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Functioning market stall
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Herbal Gathering
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Should be compatible with all mods, because it doesn't add or remove something. Move all mod buildings from FARM.Herbal Gathering to GATHERING.Herbal Gathering, so it fo...
Uncluttered buildings tab - IWK+ Mud and Clay
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Nomad Shelter
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Uncluttered buildings tab - IWK+ Tents
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Unofficial Patches for Kenshi
Created by GE0
The Unofficial Patches for Kenshi (UPK) is a compilation of published bugfixes and several QoL improvements into one mod that's easy to download and manage. The changes incorporated here either are my own, or were provided with permission from the original...
Uncluttered buildings tab - IWK+ Water Gathering
Created by team_on
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings. Rules for grouping: 1. Add Building Group to buildings by building purpose. 2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpos...
Vanilla Aesthetic Patch - Nomad Cape
Created by UCHIDA
A patch for Acord's Nomad Cape mod. New Textures + Added to the world + Fixed Icons This patch replaces the textures of the original mod with three hand painted textures that are dirtier, more worn and in a colour pallet the fits closer to the Vanilla Kens...
Wanted Posters Update | Completion
Created by Asur
(RU) В ванильной игре, мне всегда не нравился вид иконок плакатов с преступниками. Поэтому я решил это исправить. Теперь каждый плакат выглядит как листовка, на которой нарисован преступник. Изображение зависит от расы и пола преступника, иконки делятся на...
Useless Node Deleter -Crafting Station-
Created by Flandre Mayor
This is a simple MOD for delete useless usenode. This mod will make it difficult for your crafter to work in the "CORNER OF A LARGE TABLE"! Crafting Station & Some Exterior Only. Storage is no change. Only for vanilla crafting station. --------------------...
Unofficial Patches for Kenshi EN
Created by GE0
This is the English language module for the UPK. Please see below for more details. The Unofficial Patches for Kenshi (UPK) is a compilation of published bugfixes and several QoL improvements into one mod that's easy to download and manage. The changes inc...
Water Gathering
Created by paperkut808
This mod requires the awesome mod Interactive World by author Stupendous Man to function properly. Link here if you dont have it : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1507749929 So I love IW, it is integral to my gameplay. One thing that...
Water Optimizer
Created by SCARaw
Mod improve performance of water and water effects in the game of kenshi, mod use technology of PSO and adapt it for Water :) Mod also adapt the references its important to note that results of the mod are humble due to majority of files involving water wa...
Wheat Straw Cape
Created by Acord
“what took you so long?” ☹ I hate rigging, I hate rigging so much. It’s finally here. The Wheat Straw Cape was a project I announced for a long way back on reddit. All you need is a cloth bench and you should be good to go, and if it is not inside the clot...
Weak Enemies' Squads
Created by ( * )
Adds weak Enemies squads (1 to 3 members) roaming around, ready for your team to train their fighting skills. Leveling the fighting skills in the early game is very difficult, as you will only encounter large squads of tough opponents. This leads you to av...
Weaklings Give XP
Created by ( * )
Fighting weak enemies gives XP, contrary to vanilla. In Vanilla, a high level character has a 90% XP malus, when fighting an enemy with 25 levels less than him. With this mod, the same 90% malus only applies, when facing an enemy 50 levels below you. Enjoy...
Weapons look metallic
Created by besthsq
Gives a metallic shine to ALL melee weapons. I've always hated how my Meitou weapons looked like they were made out of some sort of white PVC tubing. Here's a mod that aims to fix that (and all of the other weapon grades). This mod makes the more "metal" p...
Wheatstraw Cape: Revised
Created by spong
This edit uses Accord's brilliant Wheat Straw Cape mod. Find and subscribe to it here! This is a patch for Accord's mod, generally improving integration and immersion. OVERVIEW: The names and descriptions of both items have been rewritten to better fit van...
WithoutNWDM Cannibal and Shrieking
Created by ikahurula
This MOD is a mod that gives "New Weapons Dissemination Mod", compatible with "Cannibals Expanded" and "Shrieking Bandits Expanded". Please be careful as it will become bare hand if it is only this. Be sure to insert Cannibals Expanded and Shrieking Bandit...
Wolf Headgear
Created by noppy
A headgear that imitates the head of a bone dog. You can buy it at the armor shop. ボーンドッグの頭を模した被り物。 アーマーショップで買える。 P.S: Thank you for your rating and comments. In response to the request, I added a blueprint.   This headgear has been changed so as not to hi...
Working Slave Camps
Created by Chris
This mod is a rework of another mod which vanished from the workshop. This mod changes the AI packages of the slave wardens found in the slave camps across Kenshi. They will now take the produce and move it to the next building / storage in the production ...
Primitive Pathced Starts
Created by team_on
Submod with patched gamestarts for IWK+: Primitive Tech & Survival For more information about this - see this thread Request patch for mods in comments. Currently patched mods: - All vanilla starts - Interactive World - Interactive World : Kenshi+ - IWK+ M...
Linked collections (3)
(IWK+) Compatible Mods
Contains 48 items
In 2 collections by team_on
IWK+: Primitive Tech & Survival Modpack I
95 items
IWK+: Primitive tech & Survival Modpack II
139 items