Kenshi
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Foliage and Stone Total Rework (FASTR)
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10 Sep, 2024 @ 5:07pm
17 Sep @ 11:14am
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Foliage and Stone Total Rework (FASTR)

In 3 collections by crunk aint dead
Vanilla Remastered (for my WIFE)
198 items
Crunk's Best Mods Hub
23 items
FASTR Patch Hub
6 items
Description
FASTR is a massive rework of Kenshi's foliage system to both look and perform significantly better. Grassy river banks, tumbled rocks on mountain slopes, occasional tilted pines, and more!

Improves performance by using the foliage system in a smarter and more realistic way. Contains a massive amount of optimizations which are not possible to make in other foliage mods which simply reduce spawn rates.

-----Features-----
-Many new pieces of foliage created from reworked vanilla assets, such as grass along river banks, scattered pebble fields, occasional tilted pines, and more!

-Optimized asset streaming. Reduced visibility range for a huge amount of assets which were rendering father away than they could be seen. Reduced texture fade distance in all zones to no longer go beyond the fog.

-Many changes to textures throughout the entire map to look better. Textures are used in a more realistic way and blend between zones significantly better. Reduced texture tiling throughout the game for small performance gains.

-Fixed many assets which were invisible due to alpha clipping, were too small to be seen, or were spawning underground. Adjusted alpha clipping of some trees and grasses to appear thicker.

-Significantly optimized navmesh and improved pathfinding. Added collision to many assets which were missing it, replaced collision with low poly cubes for a large amount of assets, and removed collision from assets which only spawn in un-reachable areas.

-----Compatibility-----
Please read the Troubleshooting thread before installing! No import required, can be installed/uninstalled with no problems should you find any issues.

Incompatible with all other foliage mods (such as Biome Edits, Less Foliage, Clean and Speed, Remove Swamp Vines, Thicc Foliage, and more), FASTR is in theory more optimized than any other mod which simply reduces foliage spawn rates.

Ffloating/clipping buildings may show up in mods which edit vanilla architecture, use my other mod CATO as an alternative!

-----Credits-----
Early versions of this mod were based on Biome Edits by StarCornet, his work with that mod laid the groundwork for what would eventually become this!

Please do not modify or re-upload FASTR without permission. I am constantly making massive improvements to this mod, all outdated / re-uploaded versions are significantly inferior.
Popular Discussions View All (1)
48
25 Jun @ 1:54am
PINNED: Troubleshooting
crunk aint dead
202 Comments
Skolokiroptera 22 hours ago 
@BELIGERENT RACIST Looks like a funny translation error. Happens all the time with bad translation software especially between radically different languages like Chinese to English. Makes me nostalgic for the bootleg masterpiece that is 'Backstroke of the West'.
BELLIGERENT RACIST 12 Oct @ 12:06pm 
what does "reducing the sexual desire" possibly mean ??
robertoa7667 5 Oct @ 4:22am 
Crunk, how do you think this mod compares with thicc foliage mod? I'm just testing both, separated of course, first this. I know both focus in different things, this mod do more things, but what i wonder is how do they compare in your opinion in that "thicker foliage" matter, this mod does similar thing right?
Spicy 3 Oct @ 8:32am 
Is it just me or does this not work with the grass density slider?
ZuoAn 12 Sep @ 12:54am 
Import the archive,shift F12,All of them are invalid.
ZuoAn 12 Sep @ 12:53am 
I really like this. It enhances the picture quality while reducing the sexual desire. However, many trees cannot be completely deleted, which has caused me a lot of trouble in my construction. Is there any way to delete individual trees in the MOD?
Thebrokenbucket 14 Aug @ 5:28am 
I have them both installed with interactive world and some respective patches... they seem to work in most areas. hub works atleast but some areas i cant select trees (perhaps due to city mods likely on my end) this mod seems to work with accurate zones minimally
Laughing Forest 30 Jul @ 12:24pm 
Hey Crunk, I msg'd you screenshots on Steam, lmk if that works for you. If not, could do discord.
Laughing Forest 30 Jul @ 2:43am 
Ah ok - I’ll load up my current playthrough save and grab a screenshot /location this evening. Thanks Crunk