Kenshi
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Settled Nomads Expanded
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1.384 MB
20 Jul, 2022 @ 4:07pm
22 Aug @ 4:04pm
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Settled Nomads Expanded

Description
Hello people,

In this mod I've expanded the settled nomad villages in Dreg and Shem.

This mod also adds to those locations:
- 1 equipment shop (where one can find clothes, weapons and crossbows)
- 1 materials shop
- 1 rest stop (with rentable beds, food and medical supplies)

Additionally, it adds 2 wanderer starts, which spawn you in these villages.
21 Comments
Mitsurugi 23 Aug @ 5:00am 
Dang, MasterSteve, that was fast. I really appreciate it. Thanks for your awesome mods.
MasterSteve343  [author] 22 Aug @ 4:08pm 
hi, Mitsurugi, I've uploaded a fix to that problem now. Let me know if any other issues appear.
Mitsurugi 22 Aug @ 3:45pm 
Really love the way the village looks, but I'm having a pretty serious issue...The rest stops operate like regular stores that close at night. So, if you leave people resting in bed and wander off to do other things while they heal, the guards will come beat your resting characters to death in their beds for not leaving at closing time.
ciborgcrash 19 Aug @ 10:24am 
@MasterSteve343 Wow man, you work fast. Great mods, will let you know if I find anything. Wish you a good week.
Cr1stalyze ラストダンス 18 Aug @ 12:36pm 
Same problem, the NPC forms caravan and leave the town, i wait like 2 days and just 1 come back and go to their shop
MasterSteve343  [author] 17 Aug @ 11:09pm 
Hi ciborgcrash. It wasn't an intended feature that they would leave the town. It was caused due to incorrect AI behavior. This, together with some other tweaks, have been fixed now (but, if you find any other odd stuff in my mods, please let me know!).
ciborgcrash 17 Aug @ 8:57pm 
Hii. Like your mods. Have to ask about this one though. Every Npc when spawns forms a caravan and leave, even the shopkeepers. The settlement reamins empty though i dont know if they return since I just started new game. Is this intended behaviour? I mean they are nomads so it checks out, kinda, but wanted to ask just in case. That said, great work!
Ġedryht of Wōden 20 Apr @ 10:56am 
@Attair
Historically nomads would settle. Oftentimes, abandoning their nomadic lifestyles for a sedentary one.
It was actually extremely common in the bronze and early iron age to live a semi-nomadic lifestyle. People settled areas with the expectation that they'd once again have to move once resources in the area have been depleted.
I think that explain why these settled nomads build using cheap materials (scrap). It could also act as a sort of hub for nomadic travellers to stop by. A bit like the Longports built by Vikings across the British isles, where Nordic adventurers could stop by, sell their gains & move on.
Pre-Islamic Arabs were a clan-based nomadic society, often moving through the harsh desert. Yet the Arabs developed cities where Nomadic Caravans would stop by, trade, rest, worship & get involved in the local intrigue. These cities did not have lasting governments ruling over them but instead constantly shifting dominant clans.
taitomagatsu 13 Mar @ 10:20am 
Love the nomad faction and this mod, thanks for making it!
DUCATISLO 16 Dec, 2022 @ 3:33pm 
based