Kenshi
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MEGA All-In-One Compatibility Pack
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File Size
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40.350 MB
30 Oct, 2023 @ 10:46am
28 Aug @ 9:40am
235 Change Notes ( view )

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MEGA All-In-One Compatibility Pack

In 2 collections by Anrhaa
MEGA Kaizo/UWE+ Modpack (2025)
623 items
MEGA Kaizo/Vanilla+ Modpack (2025)
703 items
Description
Summary

A single compatibility patch mod for all modded races, animations, (hiver) exclusive items AND animal backpacks. The ultimate solution intended to be used with any and all mod lists.

Install, place and forget.

Load it FIRST at your load order (check special rule) and forget about animation, hiver, or animal backpack compatibility patches. You no longer need any of these.

What does it mean? It means that you can use any of the supported race, animation, armor/item and animal backpack mods and they just work. Your modded races can use all the animations mods you like. Your modded hivers can use any modded hiver armor with no issue. Your modded animal can use your modded animal backpack mods.

Load order:

Animation - Collection Pack.mod Animation 1.mod Animation 2.mod Race 1.mod Race 2.mod Hiver Armor 1.mod Hiver Armor 2.mod Animal Bag 1.mod Animal Bag 2.mod

Special Rule:

If you use More Combat Stance, More Combat Stance MIA+ or More Combat Stance MIABC+ (you can only use 1 of them), it must be loaded ABOVE this patch.

So it looks like this, for example:

More Combat Stance.mod Animation - Collection Pack.mod Animation 1.mod Animation 2.mod Race 1.mod Race 2.mod Hiver Armor 1.mod Hiver Armor 2.mod Animal Bag 1.mod Animal Bag 2.mod

Supported Mods:

You don’t need all the listed mods. You won’t get missing mod warning or errors. You are free to choose what you want to use.

Race mods.

Animal mods.

Animation mods.

Armor and Items mods.

Animal Backpack mods.

Do you want me to add support to other race, animation, (hive) armor or animal backpack mods? Request it here!

Complementary Mods:


Addons that must be put LAST or after all race and armors mods:

Final Words:

Don’t forget. Load it FIRST at your load order.
Popular Discussions View All (8)
492
11 Sep @ 10:52am
PINNED: Request!
Anrhaa
11
21 Sep, 2024 @ 6:07pm
compability issues
TheHaluzer Official™
1
2 Jul @ 4:33pm
World State Log?
Lifes Fallout
417 Comments
湮灭 17 Sep @ 7:23am 
I don't know which module has the bug, but after adding your integration pack, the bug is fixed. Thank you.
Emperatrix 17 Sep @ 1:06am 
В модах "Assaultron Race" и "Hayde Grande" есть субрасы на которые ваш мод не работает
Rury 14 Sep @ 8:11pm 
I just realized it's an animation patch and not a pose patch, my fault. Sorry
Since the JOJO mod adds a new race (which is the only one that can use the poses), maybe it's not possible to use those poses with the other mod, right?
Rury 14 Sep @ 8:05pm 
Helloo !
I have a question
Can this mood make the poses in "JOJO立/JOJO's Idle Poses" usable by the "(JRPG race)"?
Or maybe that's not what this mod does?
Anrhaa  [author] 11 Sep @ 4:20pm 
@Anonymouse. Animation - Collection Pack
Anonymouse 8 Sep @ 11:08pm 
What does this mod come up as in mod list? I want to put it first in load order but I can't seem to locate it.
Anrhaa  [author] 7 Sep @ 7:04pm 
@Hemiptera. Not really, something else may be causing that weird behavior with the Dustcoat
Hemiptera 7 Sep @ 4:52pm 
Thanks for the info! Would an unsupported mod cause the dustcoat issue though?
I'm not sure but it seems something is causing the dustcoat, which overlaps the legs, to completely take the place of whatever's in the pants slot. If I disable this mod, the issue goes away, so something clearly isn't "meshing" (if you'll excuse the pun).

I'll have to go over my mod list at some point to see if something not supported, but otherwise it's not a huge deal, I'm mainly curious as to what could be causing it.

Thanks anyways!
Anrhaa  [author] 7 Sep @ 4:47pm 
@Hemiptera. I don't know which mod you use, but you can check at the pinned posts if the race and animation mod are supported.

Supported races:
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3066628535/3881599865339982563/

Supported animation mods:
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3066628535/3881599865339983227/

In the chance your race and animation mod isn't on these lists, you could ask me to add support to them
Hemiptera 7 Sep @ 3:12pm 
would mods that add any sort of animation, such as custom cages, be considered an "animation mod"? if so, I'm pretty sure I had them in the right order, but I can double-check.