Stellaris

Stellaris

247 ratings
SharpeGuy's Massive Modlist (200+ Mods!)
3
4
   
Award
Favorite
Favorited
Unfavorite
Description
CURRENTLY INACTIVE

Not sure when I will return, currently busy with school and have been playing other games in my free time

Compatible with Stellaris 3.8+

My attempt at trying to combine many cool mods to give Stellaris more content, customizability, and roleplay options. Feel free to give it a try, it definitely is not bug/conflict free yet, still working on that.

Highly recommend using Irony Mod Manager, GET IT HERE [bcssov.github.io]

CURRENT LOAD ORDER [docs.google.com] : 5/25/23
(Copy list and import collection from clipboard)
Alternatively you can use this link [github.com] to download the zip file and import it into Irony. Also includes a json file to upload the playset into the paradox launcher.

Any feedback for load order, suggestions, and issues would be much appreciated.
Fair warning, I have little to no experience making mods and have just been downloading mods + compatches that say they should be compatible together. No guarantee that modlist will be 100% playable/bug free/balanced.

My PC set up is fairly beefy and even then it takes a while for a game to load up and start. I have not tried merging the list in Irony and launching that way yet, but that may help with the loading process.

Change log can be found here
Report any bugs you encounter in this thread
Any mod suggestions you can link in this thread

Featured Mods:
  • Gigastructural Engineering & More
  • Planetary Diversity + all submods
  • Guilli's Planet Modifiers and Features
  • UIOD
  • More Events Mod (and other event mods)
  • Casako's Framework & Mod Menu
  • Zenith of Fallen Empires
  • NSC2
  • ESC NEXT
  • Lots of various civics, traditions, ascensions, species traits
  • Various gameplay changes/mechanics/additons

Future Plans:
  • Fix currently known issues
  • Provide recommended mod settings
  • Make patches to prevent AI empires from receiving busted or absolutely terrible origins/traits
  • Give gameplay changes/things to watch out for
  • Start a discord
  • Possibly add ethics mods, ethic mods are currently incompatible with ZoFE without patches but can't seem to find any patches for any popular ethic mods
  • Portraits + Shipsets?
Items (224)
! Better Performance & Utilities
Created by Kasako'小傘
Current version for Legacy version of Kasako's mods Up to 75% increase in game fluency in later game New pop growth control method (disabled by default) Automatic demotion function Express manual pop migration method Reduce the number of ships Prohibit spe...
! Casako's Framework & Modmenu
Created by Kasako'小傘
Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function (see detailed introduction) Legacy version of Kasako's mods For Japanese Translation Mods supported by the menu are just for the conve...
! Dark Blue UI Remake
Created by Kasako'小傘
<UI Overhaul Dynamic is required, sort it above DBUI.> Translucent + Trimmed UI style Designed as an addon to UI Overhaul Dynamic Blue tinged cyberpunk visual style New UI graphics and layout changes Some additional new features Legacy version of last majo...
! Dark Blue UI Universal Patch
Created by Kasako'小傘
Make Dark Blue UI Remake compatible with MOD: Gigastructural Engineering & More Psionic Species Expansion Sorting: Put it wherever you want. Special thanks to: RedRover72 for main UI frame tweak for 3440p. If you have any requirements for compatibility wit...
! Immersive Beautiful Stellaris !
Created by Kasako'小傘
117 New Sky Box Galaxy position affects skybox Beautify the Milky Way map Optimize the lens Simplify the map UI 100 new wallpapers New room background New flag Other new materials Change the appearance of the sky box according to the position of the galaxy...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 4.0 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD ha...
! Sartek District and Economy Merger Add-on
Created by A-Sartek
Stellaris 3.14.* /// This is a complementary mod for ! Sartek Tradition - Ascension Perk Merger it further increases compatibility and technically it could be used on its own but is highly recommended that you use both of them together. This is also a comm...
! Sartek Tradition - Ascension Perk Merger
Created by A-Sartek
Stellaris 4.1.* /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates), multiple mods change tiny bits of base game perks and my mod allows you for all of these effects to ...
[ON HOLD] The Merger of Rules 3.14
Created by Inny
This mod serves as a global compatibility patch for Stellaris 3.14, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
! Worthy Ascension Perks Patch
Created by Lordlony
Achievement Compatible Description Patch for compatibility between Worthy Ascension Perks and a few supported mods. Built-in Support - More Events Mod - Planetary Diversity - Gigastructural Engineering & More - Empires Expanded - Expanded Megastructures an...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!!Universal Modifier Patch (4.1.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
"Agrarian" Idyll for Lithoids
Created by corsairmarks
Overview Lithoids can pick the Agrarian Idyll civic, but the benefits are still applied to farming districts. This mod creates a swapped Agrarian Idyll just for lithoids - now your miners will generate amenities instead of farmers! This mod also features e...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 28, 2025 - Season 1 - Update 22 (Mod Version 1.0.22) New Save Game is Highly Recommended IMPORTANT CHANGE: Due to a limitation in the game engine, all Bioships have been returned to 1 section per growth stage, and will be set up as they were befo...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
3 Civic Points + More Trait Points/Picks
Created by SharpeGuy
Gives 3 civic points (from 2) during empire creation Changes species trait points and picks during empire creation for both biological and machine empires. Also changes robot trait picks. Biological Traits: Points: 3 (from 2) Picks: 7 (from 5) Machine Trai...
36 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
A Deadly Tempest [3.14.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
AA's Consortiums (3.7)
Created by AlphaAsh
Buildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. LOAD ORDER For best results, put it at the very end. https://i.ibb.co/t3YzYZj/donot3.pnghttps://i.ibb.co/VJq3PKr/ratenfave.gif https://i.ibb....
AA's Divided Loyalties (3.8)
Created by AlphaAsh
More Conflicting Factions This mod includes 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each other...
Abandon Colony
Created by XVCV
Description This is a simple mod that lets you abandon a colony. Does a colony you just acquired through war seem to be useless? Does a xeno pop in your empire is so disgusting that you wanna kill it with the planet it lives on? Here's your solution! This ...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Amazing Space Battles
Created by Chickenhunt
Compatible with Stellaris V4 and V3.14 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space b...
Ancient Empire - English Localization Overwrite
Created by PolarisWasInDenial
Overwrites the localization of Ancient Empire with a far more polished English localization made by myself. - Place anywhere AFTER the base Ancient Empire mod in your load order. Thanks to https://gtm.steamproxy.vip/id/thomasstone/ for the icon. If you'd l...
Ancient Empire - UI Overhaul Dynamic Patch
Created by AetherGhost
Compatible with ANY VERSION of Stellaris Compatibility Patch for Ancient Empire and UI Overhaul Dynamic. Ancient Empire: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2389589691 UI Overhaul Dynamic.:https://gtm.steamproxy.vip/sharedfiles/filedetai...
Ancient Empire / Gigastructural Engineering Patch
Created by PolarisWasInDenial
Prevents you from accidentally breaking Ancient Empires' event chains via upgrading ringworld segments related to events...
Ancient Empire 2.0 [Stellaris 4.1]
Created by AetherGhost
Stellaris 4.1.* Compatible Introduction Ancient Empire Mod is a late-game/end-game event mod that introduces the story of an ancient civilization that was once mighty but eventually fall for unknown reasons, a series of related technologies, ships, and eve...
Ancient Juggernaut Origin
Created by jasonpepe
The Origin of the Ancient Juggernaut. For Stellaris version 4.0+ Require Federation DLC. ------ https://imgur.com/pUuUhYp.png https://imgur.com/LHmtg9G.png https://i.imgur.com/gCvW7CF.png https://i.imgur.com/4Z8X68t.png This origin is made for #MODJAM2020,...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
Aquatic Empire Colours
Created by Avatar
https://i.imgur.com/o8ueZkE.gif/img https://i.imgur.com/raIAXyC.png ---------------------------------------------------------------------------------------------------- I added Empire Colours for the new Aquatic Shipset Achievment compatible --------------...
Archaeology Sites WTF (3.12)
Created by Lezzistrata
UPDATED FOR 3.12 ANDROMEDA! Clears out completed archaeology sites automatically. Will wait a minimum of 1 year, and a maximum of 2 years before clearing a site (the clearing event runs on the first day of the year). Leaves the deposits behind, so you'll s...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
ASB Addon: Shorter Trails
Created by Chickenhunt
Compatible with Stellaris V4 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This Addon shorthens ship trails for better aesthetics without losing the practicality. The mod helps to see the small and fast ships but also to have a more cinematic...
Ascension Perks Broadened 4.0
Created by Lucasif
Ascend even further beyond as your empire becomes the powerhouse of the galaxy with these powerful new ascension perks! For Stellaris 4.0* About This mod adds over 70 new Ascension Perks to the game, 8+ of which are further extensions of vanilla perks, 10+...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 3.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordinar...
Better Faction Info
Created by DaTroll
Last Update: 2025.10.06 This mod was originaly created by Thane-Stus. I decided to continue his work because he didn't update for 3.x yet. Features Mod adds indicators for faction managent Known Issues English translation only at the moment Compatibility I...
Better Sliders - Mid/End/Victory Game Years and Tech/Tradition cost
Created by Matthew05
This mod sets the year sliders interval to 10 years (default is 25 years) and tech/traditions cost interval is set to 0.1 (default is 0.25) Additionally I made these small changes: - Minimum Mid-Game year set to 2210 - Minimum End-Game year set to 2220 - M...
Branch Office Expansion Planner
Created by Persepheus
updated for 3.8 fixed building buildings Second Update: Added Building Automation You can define a template, Buldings will be built in that order You can restrict, if enough rare resources are available Automation does not use all available resources, if t...
Building: Aquaponics Farms
Created by corsairmarks
Overview Adds an upgrade for Hydroponics Farms called Aquaponics Farms, which convert one farmer job into an Angler job. The technology to construct this building is available to all non-gestalt empires. Aquaponics is a combination of aquaculture (raising ...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Cinematic Camera
Created by Avel
This mod improves camera controls by expanding zoom levels and removing rotation restrictions. Compatibility: - Use it with any other mod freely and no fear. Bugs: - No. Report if you find something strange :) Achievements: - This mod changes checksum, so ...
Cinematic Loading Screens
Created by Echo
58 new loading screens, featuring work from superb artists such as Jacek Pilarski, Arson Lui, Federico Pelat, David Levy, Mitchell Stuart, Oleksiy Rysyuk, Victor Dufayard, Paul Chadeisson, and many more! A small number of vanilla edits are included too. Al...
Civic Engagement
Created by CaelReader
https://i.imgur.com/DeFOBfH.png For Stellaris 3.14.* Civic Engagement adds new events and situations that tie into your empire's civics. Deal with poachers encroaching on your nature preserves as an Environmentalist. Manage a feud between clans of your War...
Civic: Byzantine Bureaucracy - Enhanced
Created by corsairmarks
Overview Do you wish your empire's maze of incomprehensible bureaucracy provided more benefits? Do your people feel a sense of national pride when queueing to file their forms in quadruplicate hard-copy? Is technically correct the best kind of correct? The...
Civic: Organic Zealots
Created by corsairmarks
Overview Are you looking to end the pernicious threat of artificial intelligence? Maybe play the inverse of Determined Exterminators, or the slightly friendlier cousins of Fanatic Purifiers? Look no further, this is the mod for you! Play as the Organic Zea...
Civic: Philosopher King - Enhanced
Created by corsairmarks
Overview Like the idea of enlightened authoritarian rulers with Civic: Philosopher King but feel a bit underwhelmed at its actual affects? Then this mod is for you! It lightly enhances Civic: Philosopher King to have effects similar to those added to Civic...
Colony Designation: Ecumenopolis Commercial
Created by corsairmarks
Overview Tired of your city-planets not being top-tier trading hubs? Then this mod is for you! This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall tr...
Colony Designations: Capitol Building Job Swaps
Created by corsairmarks
Overview Wish that your empire's Ruler jobs were a little bit more varied than just endless Politicians? Then this mod is for you! Similar to how the Merchant Guilds, Exalted Priesthood, Aristocratic Elite, and Technocracy civics swap some Politician jobs ...
Counter-Limited Armies Fix
Created by corsairmarks
Overview Are you frustrated that you have a limited supply of Titanic Beasts or Imperial Legions or Azizian Armies? Well fret no more! This mod actively tracks how many many of each type you own and lets you build reinforcements up to the regular cap for e...
Crisis Manager - End-Game Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - End-Game Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the la...
Crisis Manager - Mid-Game Edition (3.12.¢)
Created by FirePrince
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ PrologThis is a continuation of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. The Unofficial Crisis Managers are an ongoing, open-source project. Note that given the comp...
Crisis Manager - Sleeper Edition (3.12.¢)
Created by FirePrince
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ Prolog:This is a continuation of the outstanding Crisis Manager - Sleeper Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. If you come across any b...
OUTDATED Cross Border Trade
Created by Oatmeal Problem
This mod will not be updated for Stellaris 4.0. Trade is fundamentally different now, and this mod no longer fits the game well. If you disagree, you are free to fork, update, and re-upload. Borders produce trade value! Commercial pacts too static? Shouldn...
Curators can sell minor artifacts
Created by fre3men
Stellaris version supported: v.3.9.* Note: You need Leviathans Story Pack DLC and Ancient Relics Story Pack DLC for use this mod. Summary: The curators enclaves will sell you minor artifacts. For a Order of Curators to sell you one, you must have at least ...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Deassimlated Machine Worlds
Created by corsairmarks
Overview Have you ever conquered a Machine World as a regular empire? Or perhaps you ended up with one after integrating a machine subject? The build-in Replicator job is not usable by regular empires - so this mod set out to fix that. However, instead of ...
Distant Origin
Created by mzilli
“Life out here began out there.” -- Commander Adama, Battlestar Galactica Distant Origin is a mod that expands on the Lost Colony and Remnants origins added in Federations, and adds a few of its own. Players can choose to start as such a lost colony: cut o...
DUNE OST Music
Created by ㅇㅇ
Original Soundtrack of DUNE(2021) by Hans Zimmer. 1. Dream of Arrakis 2. Herald of the Change 3. Bene Gesserit 4. Gom Jabbar 5. The One 6. Leaving Caladan 7. Arrakeen 8. Ripples in the Sand 9. Visions of Chani 10. Night on Arrakis 11. Armada 12. Burning Pa...
Dynamic Difficulty - Ultimate Customization
Created by Gratak
Ever had the problem that early game was way to hard and either you die early, or the game becomes boring very soon afterwards? Or do you think the game is too hard/easy in general and the player would deserve some bonuses/penalties? Or do you want stronge...
Dynamic Difficulty : More Modifiers
Created by Gratak
You think that the AI is too slow in research while overwhelming you in allow production in early game? You think that the base influence production is way too low to expand at a decent pace? You think pop growth/assembly speed is too high/low? You think t...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Emblems for Random Empires, Volume 01
Created by FortuneHost
Emblems WILL spawn in randomly generated empires. Mod is COMPATIBLE for Ironman/achievements. Inside you'll find 150 emblems consisting of abstract, meaningless shapes. None of them have been pulled from any existing franchise and as a result they're perfe...
Emblems for Random Empires, Volume 02
Created by FortuneHost
Emblems WILL spawn in randomly generated empires. Mod is COMPATIBLE for Ironman/achievements. Inside you'll find 150 emblems consisting of abstract, meaningless shapes. None of them have been pulled from any existing franchise and as a result they're perfe...
End Truce & Close Borders
Created by MrFunEGUY
End Truce & Close Borders: I've had it with enemy construction ships being allowed through my territory after a war and then blobbing where they have no right to be. I wanted to just make it so that borders wouldn't be forced open by truces, but this appea...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Enhanced Trade Districts and Designations
Created by corsairmarks
Overview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then ...
ESC NEXT: Overwrites: Component Progression
Created by NHunter
Extra Ship Components NEXT Overwrites: Component Progression This mod is an optional addon to Extra Ship Components NEXT that merges together vanilla and ESC tech trees. Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Component Progression (Stell...
ESC NEXT: Overwrites: Global Ship Designs
Created by NHunter
Extra Ship Components NEXT Overwrites: Global Ship Designs Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Global Ship Designs (Stellaris 3.4) > Stellaris 3.5: ESC NEXT: Overwrites: Global Ship Designs (Stellaris 3.5) > Stellaris 3.14: ESC NEXT: ...
ESC NEXT: Overwrites: Special Weapon Types Patch
Created by NHunter
Extra Ship Components NEXT Overwrites: Special Weapons Types Patch This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those w...
Espionage Operation: Influence Ethics
Created by joseph_anthony_king
Espionage Operation: Influence Ethics This mod adds a new espionage operation, influence ethics, which permits you to exert influence on the target empire's internal ethics. This is a two stage operation and after the successful completion of the second st...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Expanded Colours
Created by Veegi
4.1.* Compatible Expanded Colours Version 2.0 This mod augments the vanilla palette to a total of 195 colours in various ranges. Additionally, all the new colours are usable by the AI. Compatibility This mod is savegame, achievement, ironman, and multiplay...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 4.1 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diplomac...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
Expanded Stellaris Ascension Perks (Delta)
Created by A-Sartek
Stellaris 4.1.* /// Intro> Please note that this is a dev branch for the main mod, updates will get here first and then to the main mod after trying them out. This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garde...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extended Aquatics
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity _______________________________________________________________ Small mod adding additional aquatics themed content. Contents A new Origin and five...
Extended Aquatics Compatibility Patch
Created by mute
Patch for Planetary Diversity. Effects will work with the same planet classes as the base game Aquatics trait in PD. Also Removes all planet class restrictions on traits....
Extended Humanoids
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity _______________________________________________________________ Small mod adding additional content. Contents Ten new Traits! Four new Namelists! C...
Extended Lithoids
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity _______________________________________________________________ Aims to enhance Gameplay and roleplaying options for Lithoids. Includes several Tra...
Extended Machines
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity FOR AN EVEN BETTER MACHINES EXPERIENCE: Machines & Robot Expansion Continued _______________________________________________________________ Small ...
Extended Necroids
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity _______________________________________________________________ Small mod adding additional Necroid flavoured content. Even more WIP than my other ...
Extended Plantoids
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity _______________________________________________________________ Small mod adding additional botanic themed content. Some features may require the p...
Extended Toxoids
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity _______________________________________________________________ Tackling Pollution and some other themes, adding more gameplay and roleplay options...
Extra Events 4.1 Continued
Created by Inny
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 4.0+. It's a continuation and a rewrite of their work to keep this mod alive. About the mod Extra Events is a mod that adds over 70 br...
Extra Fallen Empires
Created by Daniel
4.0.x compatible Brings the amount of fallen empires to 13. Current Content: Two of each vanilla fallen empire ethos, a new Pacifist fallen empire, an authoritarian fallen empire and a Hivemind fallen empire. Does NOT replace vanilla fallen empires only ad...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Fatal Foundations Story Pack [4.1]
Created by FirePrince
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? This mod is a v4.1 update of the great Fatal Foundations Story Pack by TFL. Note: This mod very...
Flags, Emblems and Backgrounds Merged
Created by Lordlony
Ironman & Achievement Compatible Description Scroll bar removed please refer to this mod, Emblem Scrollbar, unless you are using another mod that adds this feature. Merger of some of the most popular flag and emblem mods a long with my own. This almost no ...
Galactic Imperial Tax
Created by 哈萨维682
Lite Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2982287981 Almost all vanillan resources can be taxed, and the heavier the tax burden, the lower the member states' opinions toward the emperor. Member states can acquire tax exemptions b...
Game Start: Unity Fund
Created by corsairmarks
Overview Want to activate unity-based edicts right at game start? With this mod, you can! No more waiting a month to have a positive unity balance in order to start things like Information Quarantine or Peace Festivals. Your empire will begin with a small ...
Gigastructural Engineering & More (4.1)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. Newly updated for Stellaris 4.1 (Lyra) - I don't believe changes should break 4.0 saves. New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine ...
Gray Tempest Shipset
Created by borsk
Updated to v4.0 Gray Tempest Shipset Also known as Dessanu shipset and Nanite shipset. Features This is a light and vanilla-friendly mod that makes it possible to select Gray Tempest shipset for regular empires. This shipset includes custom nanite-themed m...
Guilli's Exploration And Expansion Tweaks
Created by Guilliman
Guilli's Exploration and Expansion Tweaks For version 4.0+ of the game. Highly recomended in combination with my Guilli's Planet Modifier and Features mod! Compatible with my Guilli's Technologies Guilli's Technologies mod! This is a small mod to add a lit...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Higher Influence Cap
Created by Alphasaith
Raises the Influence Cap from 1,000 in vanilla to 1,000,000. Unless Paradox changes something substantial about how the resource caps work, this mod should always function, even when marked as "outdated" by the launcher. Known Bugs (as of 3.2) * When above...
Homeworld Ethics (3.8)
Created by AlphaAsh
Empire unique buildings for homeworlds Yes, some of them now increase Leader Cap, because you're all entirely absolutely right. Which can be built is based on the ethics and/or civics of the empire. Completing construction of one of these buildings now add...
Hypothetical Stars
Created by Nouvilas
Version 1.3.27 for Stellaris 3.14.x "Circinus". https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/z1zAxc8.png This is a mod sort of complimentary to either Kepler68's More Star classes, or Annatar's Real Space, that adds several new types of stars that a...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. - In a Federation, only the Federation leader can suggest joining an ally's war. For the purposes of this mod, an ally is an country ...
Invasion! (3.8)
Created by AlphaAsh
Ground War Overhauled This mod does some stuff. It adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. It adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. It ad...
Just Name Lists (3.4)
Created by ontoclasm
Just Name Lists (3.4) This is a port of Just Name Lists by EdFromEarth, updated for version 3.4. Please see the original mod page for details on the mod. All credit for the lists goes to the original creator, EdFromEarth. Stellaris' name list format was ch...
Just Star Names (Continued)
Created by Zipzopdippidybopbop
This mod is a continuation of EdFromEarth's fantastic Just Star Names Mod, now updated to account for Stellaris' new localisation changes. Tested and running fine on Stellaris 4* You can find the original mod here; https://gtm.steamproxy.vip/sharedfiles/fi...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
Leader Traits: Clone Army - All Leader Classes
Created by corsairmarks
Overview Have you ever wondered what other Clone Army leaders might be able to do, when not leading a fleet? Or maybe wondered why their (thematically-appropriate) generals don't have any special bonuses? Well wonder no more! With this mod, your Origin: Cl...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
Leviathan Events Xtended - Legacy
Created by Spacemike
2.0+ Update Note: there may still be bugs with this mod due to the massive changes in the latest update, please report any bugs to the bug discussion thread. Credits for everything in Leviathan Events Xtended but the port to 2.1 goes to: Forum user Bitterb...
Light Borders + Swapped Colors + Star Pins
Created by Agami
Makes borders more transparent and thin, swaps border colors, keeps star pins. Achievement-compatibe. The mod also: - slightly raises borders - doesn't highlght borders under nebulas...
Linear Emblems by Pinktails
Created by FortuneHost
These emblems will NOT appear in randomly generated empires. Inside you'll find a selection of quality, abstract emblems all themed around regular lines and circles. Personally they remind me of crop circles, which feels fitting for the aesthetic of a spac...
Longer Greetings Timer
Created by G_S_Palmer
Do you wish that the greeting text when you open an alien empire's diplomacy window would stick around for longer? Do you have a hard time reading it all before it fades out of existence? Do you have mods that add greetings text longer than what the vanill...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Machine Leader Repairer
Created by jasonpepe
MLR fix your Toaster leader breakdown problems! With the update toward synth/machine leaders, this mod no longer update and stay at 3.11 version. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/X7HPbxE.png https://i.imgur.com/4Z8X68t.png Yo...
Megastructure Remover Sub-Mod
Created by FAPLZ
Megastructure Remover Sub-Mod: Important: Without the Main-Mod you can not use this Mod! You can find the Main-Mod here. The Sub-Mod adds a simple way to remove a Megastructure with a trashcan symbol in the HUD. This Sub-Mod makes it easier to remove Megas...
Megastructure Remover
Created by FAPLZ
1. Megastructure Remover: Version: 1.6.3 1.1 Main-Mod: This mod adds a new Menu with which you can remove different megastructures. To open the Menu, go in the edicts list (F2). There you can find a option to open the Menu. Then choose your owned megastruc...
MEM Real Space Planetary Shields
Created by Emperor Neil
Compatibility Patch - Real Space/More Events Mod Planetary Shields Real Space System Scale version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=1890983593 More Events Mod: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=727000451...
Merged Leader Levels
Created by jasonpepe
4-in-1 merge mod of leaders. For Stellaris version 4.0+ ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/dIRB1s9.png https://i.imgur.com/4Z8X68t.png This is a merge mod of RLS, ALS, SLE, and GLE. Binding them all into one. ------ Why does this mo...
More AI Personalities
Created by cybrxkhan
Current Version: 4.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread...
More Civics
More Civics This mod is intended to improve your stellaris experience with adding bunch of new civics. Currently adds 30+ new civics with various possibilities. Currently only doing version update. Some modifiers have been disabled or removed via game upda...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.1.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
More Insults
Created by Hong Meiling
For 4.0.* "You wouldn’t dare!" Ever wanted to deliver some burns the strength of a thousand burning suns to some star slime? Wish to tell that fanatic spiritual moron next door that their god doesn’t exist? Tell some pacifist coward that they deserved to b...
MSI Origin, Portrait, Room and Ships
Created by 哈萨维682
Works in 4.0. Allows players to play Your Ladder to the Sky origin with MSI Portrait, Room and Ships. A preset like the original MSI has also be added. Future Plan: Allows players to collect debt from the target of their enlightenment. If you enjoy this mo...
Music Pack
Created by Erebrín
Some new music for your space conquering. The tracks i choose fits perfectly into the space genre. Ironman/Achievement compatible. 105 Tracks at the moment. Maybe i will add more when i have the time. Mod is compatible with other music mods, if there are n...
MVG War Exhaustion - Updated + Tweaked
Created by MrFunEGUY
Updated and slightly tweaked version of MVGs Logical War Exhaustion. Credit to MisadventuresVG for most of the work. To update it, I just had to change one variable. As for my tweaks, I'll just post all the variables in a discussion so you can see exactly ...
Narco State: New Criminal Civic (3.9.1)
Created by DAYTO
INTRODUCTION Enter the high-stakes arena of galactic narcotics production with the new 'Narco State' civic in Stellaris, where you can expand your criminal operations by constructing two powerful new corporate buildings, execute a specialized espionage ope...
No Default Paradox Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)
Created by Teal
No Default Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations) Compatible with any version Compatible with any DLC combinations Ironman / Achievement Compatible This is a simple mod that removes all default paradox species (pres...
No Ethics Spawn Bias
Created by cybrxkhan
Current Version Released 9/23/25, Compatible with 4.1 Discord Server for my mods Official Website for my mods WIth this mini-mod, ethics of randomly generated AI empires are more evenly weighted to appear, so there’s less of a chance you’ll be surrounded b...
No More Exclaves
Created by MrFunEGUY
I was tired of seeing single, isolated systems that weren't attached to any part of their home nation. Pre jump drives, this is an untenable situation. How can the starbase get supplies if all connecting hyperlanes are controlled by someone who doesn't let...
No Preset Countries from Mods
Created by MrFunEGUY
This is more for my collection, but if you have the same mods and don't want the preset countries, feel free. --- As of right now, this removes the preset countries from: - Distant Origin - Sins of the Prophets - Void Dwellers Expanded - Expanded Origins -...
*Updated for v4* No Ugly Room Window Bars
Created by Tsundak
Three of the empire room backgrounds had ugly window bars (in my opinion anyway), but this mod fixes that. The ugly bars are gone! Links Other Mods Balanced Political Power. District & building refunds. Flipping Symmetrical Flags. Lithoid Warm Crystal Citi...
Orbital Ring Buildings [OBSOLETE]
Created by borsk
Updated to 3.10 I am no longer maintaining this mod Sorry, I don't have the time and dedication to maintain this mod. Luckily, someone agreed to adopt it and will be keeping an up to date version here. Feature Overview This mod extends functionality of orb...
Origin - The Great Mistake
Created by Guilliman
Origin - The Great Mistake Starts on a forgotten Fallen Empire planet somewhere in the galaxy. Your species is a forgotten genetic project by your ancient elder forefathers. Deemed the great mistake, your species is hated amongst every fallen empire in the...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 4.0+ ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
Planetary Assault Army & Ship
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png This mod adds exclusive ship types which can invade planets automatically. It also adds a component which let military ship to invade planet by ...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.1.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Planetary Diversity - Exotic Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - Gaia Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.1.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod ...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.1.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arcol...
Planetary Diversity - Reworked Terraforming
Created by Omega
If you're like me, then you absolutely love Planetary Diversity. There's just one problem...pop open the terraforming window and you've got 70+ planet classes staring back at you! Well no more I say! This mod redesigns terraforming and allows players to be...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.1.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
Planetary Modifier Enhancements
Created by corsairmarks
Overview I wanted to tweak several planetary modifiers to provide more flavorful and useful bonuses. The C.A.R.E Interactive Interface is an economic optimization engine, so I wanted it to give a bonus to trade value The Extensive Moon System modifier adds...
Portrait Trigger Pack - Core
Contains scripted triggers for stratum/ethic/civic checking. For use with portrait mods. Note that this mod will do nothing by itself! This mod only makes it easier for portrait mods to support strata/ethics/civics in vanilla and supported mods. Code tempo...
Portrait Trigger Pack - Dynamic Political Events (Deprecated in 4.0)
Compatibility patch between Portrait Trigger Pack - Core and Dynamic Political Events https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Machine & Robot Expansion (Deprecated in 4.0)
Compatibility patch between Portrait Trigger Pack - Core and Machine & Robot Expansion https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Planetary Diversity (Deprecated in 4.0)
Compatibility patch between Portrait Trigger Pack - Core and Planetary Diversity https://i.imgur.com/4Und3QN.png...
Pre-FTL Conquest & Infiltration: Enhanced
Created by corsairmarks
Overview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players ...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Proper Names for Primitive Planets
Created by Elowiny
Have you ever noticed that primitive worlds have no unique names and just use the name of their star followed by a number? While it's a minor detail, it's a bit lame and is somewhat immersion breaking. After all, what species names their own planet with a ...
Psionic Ascension: Even in Other Empires
Created by corsairmarks
Overview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current e...
Psionic Species Expansion
Created by jasonpepe
PSE extends the playstyle of Psionic Empire! For Stellaris version 4.0+ Require Utopia DLC for full content. ------ NOTICE: 4.0.15 breaks a lot of things, please subscribe this patch mod as I am away:https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3...
Quadrant Fixed
Created by Agami
Adds slowly rotating rings that make the galaxy just a bit more sexy. Works on any graphical settings. Achievement-compatible, standalone. Originally created by Dwaine: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1445669234 I fixed a few of the ...
Random Species Names - Updated
Created by MrFunEGUY
An update to make Ermedo's random species names work with 3.*. This is stand-alone, and the original does not work anymore. All credit to Ermedo. Original Mod: Random Species Names As this is just an update, there are no new Necroid, Aquatic, or Toxoid nam...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
Real Space 4.0
Created by Annatar
Real Space v 4.0.2 This version is compatible with patch 4.1.0 Lyra. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, creati...
Realistic Pirates [3.14.☠]
Created by FirePrince
Bring more life to the galaxy, kinda like living systems does. This mod is a merged continuation of Pirate Waves 3 (+Marauders edition) by ScepraX (+Realistic Pirates by Maltheal), modded Pirate Republic by lpslucasps and The Outer Bulwark (Beta) by Obscur...
Remove Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions Removes all the aura graphics on ships and stations created by modules such as the shield dampener. Doesn't change how the modules work. ...
Retain Leaders from Integrated Subjects & Pre-FTL Civilizations
Created by corsairmarks
Overview Have you ever wondered what happened to the former leaders of your subject after you integrated them? Or perhaps where that pre-FTL leader went after you annexed their planet? Wonder no more! With this mod you will be prompted to choose what to do...
Ringworld Graphical Enhancements
Created by corsairmarks
Overview Have you ever noticed that the ringworld from Origin: Shattered Ring is always the same colors (black with green) regardless of your ship appearance? This mod changes that - now your starting ringworld will be the same as your empire's ship appear...
Ringworld lights fix
Created by Frag Jacker
https://gtm.steamproxy.vip/ugc/819002974403344349/DD18664314A26EA83C62E9B0127FFCB35092B53A/ https://i.imgur.com/5mDRqfn.png This Mod is not Iron Man compatible! Correct load order of mods: Ringworld Graphical Enhancements Ringworlds Lights Fix ...
Robot Rights
Created by Ratzfatz
This simple mod allows xenophobic empires to give their robots full citizenship and allow them to participate fully in the armed forces. They no longer consider their own creation as "too alien". This mod affects the following files under Stellaris/common/...
Say No to Nuclear Suicide
Created by Mr.Kakapo
Primitives are supposed to have a 5% chance to nuke themselves every year, but, Paradox being Paradox, they made the event trigger every month instead. The chance of primitives nuking themselves is 12 times higher than it's supposed to be. This mod fixes t...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. As of 3.13, it also reduces sensor ...
Simple Traditions
Created by Drassi
For 3.8.X ✔️ What does this mod do? This mod adds 5 additional tradition trees to the base game. Industry Science Navy Government Leadership Below you will find descriptions for what each tree does. Industry This one focuses on improving your ability to ex...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by Oatmeal Problem
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
Smarter Popups
Created by MrFunEGUY
This mod disables anomalies from popping up on your screen. The advisor will still inform you of anomalies, and you will still get the notification icon in the top bar....
SpaceAmbient Music - Vol. I
Created by Inawordyes
March 14th, 2023 update *3.7 COMPATIBLE* (Or "officially" compatible anyways - it's a music mod, it'll always be compatible!) Compatibility with the 3.7 'Canis Minor' update to remove the red incompatibility warning. Make sure to check out SpaceAmbient Mus...
SpaceAmbient Music - Vol. II
Created by Inawordyes
March 14th, 2023 update *3.7 COMPATIBLE* (Or "officially" compatible anyways - it's a music mod, it'll always be compatible!) Compatibility with the 3.7 'Canis Minor' update to remove the red incompatibility warning. Make sure to check out SpaceAmbient Mus...
Spaceborne Civs Expanded
Created by Tovius
A mod that expands on the spaceborne empires and creatures, such as enclaves and caravaneers. Includes new caravan deals, the return of the nomads, and more. Full Feature List All: - Ships and stations have higher armor and shields - stations have more hp ...
Special Leadership Privileges for Battle Thralls & Bio-Trophies
Created by corsairmarks
Overview Have you ever wanted to entrust your Battle Thralls to lead on the battlefield? With this mod you now have the option to allow your Battle Thralls greater freedom to command ships and armies as Admirals and Generals. Or maybe some organic insight ...
Specialist Subject: Mercatorum
Created by corsairmarks
Overview This mod adds a brand-new specialist subject type - the Mercatorum! As an overlord, you can now charter one of your subjects as your very own megacorporation. Unlike other other specialist subject types, overlords are limited to a maximum of one M...
Specialist Subject: Mercatorum - Expanded and Reworked
Created by corsairmarks
Overview This mod is a compatibility patch between Specialist Subject: Mercatorum and Vassals Expanded and Reworked - FunEFork. Because Vassals Expanded and Reworked offers individual resource subsidy sliders, this version of a Mercatorum uses those instea...
Species Diversity
Created by Dillyo
Description "Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?" If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species por...
Species Name to Nation Demonym
Created by MrFunEGUY
This mod is intended to change most diplomatic text - and every other other instance where it makes sense - from calling you by your founding species name to instead calling your nation's demonym. I really hated that I would always be called 'Human.' It se...
Supernovae - Cosmic Fury
Created by mzilli
"My friends, you know me to be neither rash nor impulsive. I'm not given to wild, unsupported statements. And I tell you that we must evacuate this planet immediately!" -- Jor-El, Superman: The Movie Supernovae are among the most energetic events known to ...
The Great Khan Expanded [3.14.☠]
Created by FirePrince
⚠️ This mod just works stable for v3.14 ('Circinus') ⚠️ Ever felt like the Great Khan doesn’t really do anything great? Then this mod is for you! Prologue This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhaul...
The Stellaris Name Overhaul
Created by MrFunEGUY
I redid how empires are named such that there are less species names and more variety in what an empire can be named....
The Zenith of Fallen Empires 4.0 NOT UP TO DATE
Created by Kolyn
The Zenith of Fallen Empires 4.2.3 for Stellaris Version 3.14 Ten millennia ago, the galaxy had glimpsed apocalypse when Ascended Empires waged war and brought death to a mighty civilization. Convinced of the righteousness of this Great Crusade, each Ascen...
Tidy Tradition
Created by Laquly 零者
4.0✔️; English✔️; 日本語✔️; Italiano✔️ The author cannot speak Japanese and Italian, so the translation of these two languages needs to subscribe to the following mods: 日本語の翻訳: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2933237667&tscn=1677307562 ...
Tidy Traditions: Superior English Localisation
This is a revamp of the English localisation of the excellent Tidy Traditions mod. The major changes include the names of some of the tradition categories (Loyal -> Loyalty, Administer -> Administration, etc), fixing localisation issues with the policies, ...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
Tier Numbers: Tech
Created by Oskar
Adds tier numbers to some tech icons. Spiritual successor to https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1527522376 If you find any icons I missed please leave a comment and I will add them. Ironman/achievement compatible. Check out my other mod...
Tiny Planetary Construction Panel
Created by SableDrake
Tinyfied Construction Panel Requires UI Overhaul Dynamic...
Tiny Starbase Modules and Buildings
Created by SableDrake
Reworked and updated to 3.8...
Tradable Relics
Created by Past The Future
This mod is not up to date and is missing some relics. See updated mod by Gyrix here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3252271848 Made for Stellaris version 3.4.*, Not rigorously tested in later versions but should continue to work fo...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
Trait Diversity - Species Privileges
Created by Lylant
https://imgur.com/FPaS7X9.png This is an add-on mod for Trait Diversity. This is not a stand-alone mod, Trait Diversity is required to operate. This mod manipulates several traits from Trait Diversity to give them a feature of species privileges. The trait...
Trait Upgrader and Better AI Trait Modding for 3.x
Created by kuyan-judith
(Because someone asked me to split off the should-be-vanilla bits of my main Trait Mod. This mod's content is also contained in that mod.) Makes the AI do trait-modding in a only partly random manner. Also includes my Trait Upgrader. With this mod, the AI ...
UI Overhaul Dynamic
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions4.0.233.14.1592Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
UI Overhaul Dynamic + Expanded Colours
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png Compatibility patch between UI Overhaul Dynamic and Expanded Colours. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window sizes that...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Planetar...
UI Overhaul Dynamic + Improved Leaders View
Created by Hell
Compatibility mod for Improved Leaders View (UI) to work in conjunction with UI Overhaul Dynamic as currently both mods modify the size of the leader in the government tab. Requires both mods to run! Load order: UI Overhaul Dynamic Improved Leaders View (U...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 4.1✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla UI ca...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
UI Overhaul Dynamic - More Tradition Categories (24)
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 24. (The AI will also fully fill the new slots befor...
Improved Leaders View (UI)
Created by Hell
A simple UI mod (Achievement / Multiplayer compatible) that improves the visuals on the leaders and council tabs. If you are using UI Overhaul Dynamic, you will also need the following for compatibility: UI Overhaul Dynamic + Improved Leaders View Features...
OUTDATED Uncivic: New Mechanics for Vanilla Civics
Created by Oatmeal Problem
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
OUTDATED Under Siege
Created by Oatmeal Problem
Adds siege warfare to Stellaris! Have you wondered how that ecumenopolis feeds itself when you control the skies above it? How does that besieged forge world get all its minerals? This is the mod for you! When a starbase is controlled by a hostile country,...
Unique Ascension Perks
Created by DrBLOOD95
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ ◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some ...
Unlocked War Doctrines
Created by MrFunEGUY
Simple mod that unlocks war doctrines such that you don't need to complete the Supremacy tree to unlock them....
Useful Heirs
Created by MrFunEGUY
Useful Heirs: I've always thought that heirs should be more useful and interesting in this game. This mod is me trying to achieve that. With Useful Heirs, you can: - Change the leader class of your heir. - Designate any of your leaders as your heir. - Abdi...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Viable Feudalism and Imperialism - Empire Federation
Created by MrFunEGUY
Have you ever wanted to play as a feudal/imperial empire, but found that Stellaris was lacking quite a bit with that play-style? This mod aims to fix that. This mod edits the game so that you're allowed to form federations with your subjects. It then utili...
Void Dwellers Expanded 3+
Created by OldEnt
Convert your habitats to Foundry, Industrial, Research, Fortress, Bureaucratic, Refinery, Trade, Mining, Generator, Farming, Sanctuary or Storage arcologies. Habitat Captains (and gestalt equivalent) increase unity output scaling with numbers. ---------- A...
We Require Borders
Created by MrFunEGUY
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are: - Subjugation Demands - Pledging/...
Worthy Ascension Perks (4.1)
Created by mute
Updated to 4.1.* This is a continuation of the Worthy Ascension Perks mod, which aimed to improve the less interesting and underwhelming Ascension Perks. The Original by Only Karlos can be found here. Worthy Ascension Perks are great, You've got your fairl...
Xenology : Traits Expansion Unofficial - Annex Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mod...
Xenology : Traits Expansion Unofficial - Biological Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do...
Xenology : Traits Expansion Unofficial - Truncate Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mod...
Young Heirs
Created by MrFunEGUY
Just a simple little mod that changes the lower and upper bounds for heir ages. Heirs will now spawn at any age from 13-21. I was inspired by Meltup's Young Leaders mod, but didn't want to mess with the other leader ages or the refresh pool. Also, made the...
Zellith's Habitat Demolition
Created by Zellith
The version for 4.0+ can be found here; https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3483727340 Stellaris ver: v.3.7.* What does this mod do?: This mod is a rework of a now depreciated version. Originally created for v.3.4.* however it will likel...
[4.0] Claims Decay - Dynamic Diplomacy
Created by Toaster
Version 4.0.* Ever been unable to invite a long-term associate to join a federation because of a war they had with a member 200 years ago? Can't form a federation in the first place because you took a system someone wanted of a mutual enemy 100 years ago? ...
[4.1] Empires Expanded
Created by MadeinCanada
Empires Expanded expands customisation of empires and paths to take! EMEX revamps your Stellaris experience while still keeping that feeling of vanilla Stellaris. There is a variety to choose from, scaling from minor to game-changing. Your feedback is high...
[3.14] Empires Expanded: Balance Submod
Created by MadeinCanada
This is a submod for Empires Expanded, previously known as Civics Expanded Plus, intended to balance the basegame civics (and more in the future) to be more in line with the mod's additions. However, it is possible to use this submod independently. Feature...
[4.0] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 4.0.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bla...
~~Ariphaos Unofficial Patch (4.1)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
~~Scripted Trigger Undercoat
Created by kuyan-judith
Up to date as of 4.1.3 A mod for other mods to use as a base. Replaces numerous triggers with scripted triggers- some vanilla and some added- for other mods to over Does the following:Replaces all instances of `has_authority = auth_corporate" with "is_mega...
星之彩~NSC2兼容补丁
Created by 洛拉斯之刺
让星系界面上的星际基地图标显示正常 插件排序 !伞の暗蓝科技UI! NSC2 本模组...
Popular Discussions View All (3)
11
1
26 Aug, 2023 @ 3:25pm
PINNED: Bug Reports
SharpeGuy
6
1
29 Jun, 2023 @ 10:54am
PINNED: Mod Suggestions
SharpeGuy