Stellaris

Stellaris

193 ratings
We Require Borders
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3.605 MB
9 Apr, 2021 @ 11:50pm
5 May @ 4:17pm
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We Require Borders

In 5 collections by MrFunEGUY
[Out of Date] - 3.2 - MrFunEGUY's Stellaris v1.92
214 items
[Out of Date] - 3.6 - MrFunEGUY's Stellaris v1.44
223 items
[Out of Date] - 3.7 - MrFunEGUY's Stellaris v1.25
219 items
[Out of Date] - 3.9 - MrFunEGUY's Stellaris v1.13
228 items
[Out of Date] - 3.14 - MrFunEGUY's Stellaris v1.3
225 items
Description
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are:

- Subjugation Demands
- Pledging/Proposing Secret Fealty
- Forming/Joining Federations

Certain diplomatic actions have the above limitations, while additionally being able to make contact through sharing direct neighbors. These actions are:

- Forming Defensive Pacts
- Supporting Independence
- Guaranteeing Independence


The goal of this was to clean up how often the AI would form relationships with empires that were nowhere near them. I felt it was extremely unrealistic. It would also often lead to wars that were impossible to end, as enemy allies were on the other side of the galaxy with no way to reach them. I also really didn't like when Federations would be blobbed across the galaxy. Now, Federations will be contiguous.

With these changes, this mod cleans up the diplomatic interactions in the galaxy, leading to a more realistic diplomatic experience.




Note:

- Border changes are updated yearly. You may have to wait some time for a border to be recognized.




Load Order:

- If you use Viable Feudalism or More Authorities, make sure this mod is before those in the load order.

- If you use both, the load order should be:
1. We Require Borders
2. More Authorities
3. Viable Feudalism and Imperialism





Some Other Mods I've Made/Updated:

- Civil Wars

- More Authorities

- Viable Feudalism and Imperialism - Empire Federation

- Useful Heirs

- Species Name to Nation Demonym

- End Truce & Close Borders

- No More Exclaves

- Ethics and Civics Alternative - FunEFork

- Galactic Bank - FunEFork

- Intervene: Help Friendly Nations - FunEFork

- Vassals Expanded and Reworked - FunEFork




[www.patreon.com]

[paypal.me]

[ko-fi.com]




Support:

For the best support, find me at #mrfuneguys-mods on the Stellaris Modding Den Discord:

[discord.gg]
Popular Discussions View All (1)
0
9 May, 2024 @ 3:50am
l_russian
tzverg
108 Comments
MrFunEGUY  [author] 30 Aug @ 1:27pm 
@dnceleets - the buffer zone CB is from my vessels expanded and reworked mod. An empire gets it when the vassal of another empire is bordering them or one of their vassals, so that they can steal the vassal.
dnceleets 30 Aug @ 12:43pm 
not sure if this is your mod or another one so i wanted to ask. A hive mind empire near me has a CB for buffer zone (i know that is not your mod) the thing is we don't have touching borders, but my vassal does. The vassal is between us should they really get the buffer zone CB? i'm not how exactly your mod works, like if you messed with the "shared_borders" or whatever the syntax is and that's why it works that way now so it can't be fixed but to me i wouldn't think this mod would affect that CB since it already only works if you share a border and you can declare war on subjects already.

If this isn't the fault of your mod at all then i apologize, i know this Hive mind having this CB is another mods doing and this could just be an unintended side effect of the two or even just the work of their mod and not yours
MrFunEGUY  [author] 18 Aug @ 5:05am 
Maybe but let's say no to be safe
Ramos.C 16 Aug @ 11:25pm 
Works with 3.14?
FunnelVortex 18 Jul @ 1:18pm 
I actually really love this mod. It mitigates federation/vassal spam without removing those mechanics entirely. I'd recommend this mod to anyone.
MrFunEGUY  [author] 12 Jul @ 9:42pm 
@[PIGZ]MrTango - It's one year lol. Definitely would take at least that long to work out the kinks of an intergalactic defense pact.
[PIGZ]MrTango 10 Jul @ 12:50pm 
woof, long delay after continuous borders
MrFunEGUY  [author] 10 Jul @ 11:14am 
@[PIGZ]MrTango - That is already how it works, as stated in the description.
[PIGZ]MrTango 10 Jul @ 9:20am 
Would be cool if it could be one closed border removed for defensive pacts. Me-Myrival-Myfreind
MrFunEGUY  [author] 28 Jun @ 9:46am 
@Lunatic - Nothing changes. You won't be able to do new things that require shared borders, but no existing relationships will be removed.