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I am also usign NSC, ESC, ACOT, GIGA, PD and obv. Guilli's Tech... and Guilli's Planet Mod...
The complete Guilli's stack is at the bottom in my load order and should overwrite the changes from other mods... any idea?
Suggest merging Mining and Research construction into a single (maybe rare) technology. They're very low value, usually not worth investing research, yet keep popping up. Maybe prerequisite tech for some Void Hive for organic empires later. 🤔
Survey speed don't matter. Even with all the slowdowns I'd force onto myself, very rarely would I need even the vanilla surveying tech, and this is using Away Teams from your other mod. It's not a very worthwhile investment unless playing on Huge with low AI empires, which'd be rather boring. Dunno what could be done about it; is overhauling surveying even plausible?
Distance reduction is OK. Perhaps some early tech to expand it for science ships, as crystals or cloaking isn't guaranteed? Wouldn't mind some nebulae-related tech either, as spawning inside one is a huge handicap the whole game.
Anyhow, lovely mods. 👍