Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Showing 11-20 of 66 entries
< 1  2  3  4  5  6  7 >
Update: 5 Aug @ 10:28am

Optimisation & fixes

Update: 5 Aug @ 3:15am

Updated evac physics model. Some attempted fixes.

Update: 4 Aug @ 10:08am

Fixed map thumbnails

Update: 4 Aug @ 3:02am

Evac displays clerks recruited, evac higher-pitched when all sweepers are present in multiplayer, EVAC now uses TRANSMIT_ALWAYS when charged (i.e. the Evac music should play even if you're far away from it now). Reduced liability threshold to 4. Taper off boss-HP scaling when it starts to get really high. Mission-gen loading screen. Minimum sweepers required to activate nuke. Antlions get cleaned up if stuck underground.

Update: 1 Aug @ 9:26am

Various fixes, optimisations, and an addon integration.

Update: 31 Jul @ 1:39am

Various fixes.

Update: 30 Jul @ 9:30pm

More fixes & logging stuff.

Update: 30 Jul @ 8:49pm

Bug fixes & more error logging.

Update: 29 Jul @ 6:09pm

Damage scaling system tweaks, fix sniper dealing damage multiple times (and reduce firerate), Bigger NPC-team prompt + you

Update: 28 Jul @ 11:39pm

Evac music & fixed CFC/ZMod rocket launcher prices calculating wrong.