Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Viser 11–20 av 66 bidrag
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Oppdatering: 5. aug. @ 10.28

Optimisation & fixes

Oppdatering: 5. aug. @ 3.15

Updated evac physics model. Some attempted fixes.

Oppdatering: 4. aug. @ 10.08

Fixed map thumbnails

Oppdatering: 4. aug. @ 3.02

Evac displays clerks recruited, evac higher-pitched when all sweepers are present in multiplayer, EVAC now uses TRANSMIT_ALWAYS when charged (i.e. the Evac music should play even if you're far away from it now). Reduced liability threshold to 4. Taper off boss-HP scaling when it starts to get really high. Mission-gen loading screen. Minimum sweepers required to activate nuke. Antlions get cleaned up if stuck underground.

Oppdatering: 1. aug. @ 9.26

Various fixes, optimisations, and an addon integration.

Oppdatering: 31. juli @ 1.39

Various fixes.

Oppdatering: 30. juli @ 21.30

More fixes & logging stuff.

Oppdatering: 30. juli @ 20.49

Bug fixes & more error logging.

Oppdatering: 29. juli @ 18.09

Damage scaling system tweaks, fix sniper dealing damage multiple times (and reduce firerate), Bigger NPC-team prompt + you

Oppdatering: 28. juli @ 23.39

Evac music & fixed CFC/ZMod rocket launcher prices calculating wrong.