Garry's Mod
Map Sweepers | EXTRACTION SHOOTER
กำลังแสดง 31-40 จาก 72 รายการ
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อัปเดต: 28 ก.ค. @ 3: 32am
โดย JonahSoldier

Fix flashpoint issue introduced in previous update.

อัปเดต: 28 ก.ค. @ 12: 12am
โดย JonahSoldier

Fixed doors flying off in random directions, Localised liability text, lua error fix, fixed 0-cost weapons showing up, better flashpoint scaling, some logging of debug info, better engine-error prevention

อัปเดต: 26 ก.ค. @ 4: 46pm
โดย JonahSoldier

Optimisation, New spawn effect particles, green FX for vort shield-charge, fixed new players not receiving mission objectives, more reliable networking, weapons sent/loaded all at once instead of slowly, lua-error fixes, players respawn quickly in multiplayer if everyone is dead, mark players who friendly-fire too much as being a liability, so other players can avoid, kill, or laugh at them.

อัปเดต: 25 ก.ค. @ 6: 50pm
โดย JonahSoldier

Minor lua error fix

อัปเดต: 25 ก.ค. @ 5: 07pm
โดย JonahSoldier

Miscellaneous fixes and optimisations. Workshop icons of maps download for players who don't have them.

อัปเดต: 24 ก.ค. @ 8: 50pm
โดย JonahSoldier

Small compatibility fix

อัปเดต: 24 ก.ค. @ 6: 38pm
โดย JonahSoldier

Text-entry hacking minigame now uses fewer characters & has better detection for button-presses. Fix micromissile dmg to helis being random. Helicopter debris and gibs will now eventually clear, *even if a player is nearby*. Sniper-round changes colour when intercepted via gravgun. Added weapon-locker prefab. Large number of fixes.

อัปเดต: 22 ก.ค. @ 6: 15pm
โดย JonahSoldier

Bugfixes & Changes to make future debugging easier.

อัปเดต: 22 ก.ค. @ 1: 54pm
โดย JonahSoldier

Bosses now display health-bars when you look at them.

อัปเดต: 22 ก.ค. @ 11: 58am
โดย JonahSoldier

Fix issues with custom weapon prices not saving, Adjustments to the orbital beam to hopefully make it more useful, made hacked turrets more fragile.