Garry's Mod
Map Sweepers | ПВЕ ШУТЕР
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Обновление: 25 июл в 17:07

Miscellaneous fixes and optimisations. Workshop icons of maps download for players who don't have them.

Обновление: 24 июл в 20:50

Small compatibility fix

Обновление: 24 июл в 18:38

Text-entry hacking minigame now uses fewer characters & has better detection for button-presses. Fix micromissile dmg to helis being random. Helicopter debris and gibs will now eventually clear, *even if a player is nearby*. Sniper-round changes colour when intercepted via gravgun. Added weapon-locker prefab. Large number of fixes.

Обновление: 22 июл в 18:15

Bugfixes & Changes to make future debugging easier.

Обновление: 22 июл в 13:54

Bosses now display health-bars when you look at them.

Обновление: 22 июл в 11:58

Fix issues with custom weapon prices not saving, Adjustments to the orbital beam to hopefully make it more useful, made hacked turrets more fragile.

Обновление: 21 июл в 15:49

Misc fixes

Обновление: 21 июл в 12:19

New hacking minigame, Cash on scoreboard, Saved class preferences, Various bug fixes/improvements.

Обновление: 21 июл в 8:57

Tutorial speedrun timer, NPC players force-respawned if softcap is reached, fix simple-weapons-base erroring.

Обновление: 20 июл в 16:06

Fixed missing sniper glare/beam for combine sniper, Added ability to disable colour-correct and vignette, partial Russian Translation of the Bestiary, Fix missing texture in the prompt to play the tutorial, made changes to zombies to better accommodate large servers, and better handle large open maps, npcs that are stuck inside brushes will now be marked as stragglers and relocated, various small lua error fixes.