Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
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Update: 24 jul om 18:38

Text-entry hacking minigame now uses fewer characters & has better detection for button-presses. Fix micromissile dmg to helis being random. Helicopter debris and gibs will now eventually clear, *even if a player is nearby*. Sniper-round changes colour when intercepted via gravgun. Added weapon-locker prefab. Large number of fixes.

Update: 22 jul om 18:15

Bugfixes & Changes to make future debugging easier.

Update: 22 jul om 13:54

Bosses now display health-bars when you look at them.

Update: 22 jul om 11:58

Fix issues with custom weapon prices not saving, Adjustments to the orbital beam to hopefully make it more useful, made hacked turrets more fragile.

Update: 21 jul om 15:49

Misc fixes

Update: 21 jul om 12:19

New hacking minigame, Cash on scoreboard, Saved class preferences, Various bug fixes/improvements.

Update: 21 jul om 8:57

Tutorial speedrun timer, NPC players force-respawned if softcap is reached, fix simple-weapons-base erroring.

Update: 20 jul om 16:06

Fixed missing sniper glare/beam for combine sniper, Added ability to disable colour-correct and vignette, partial Russian Translation of the Bestiary, Fix missing texture in the prompt to play the tutorial, made changes to zombies to better accommodate large servers, and better handle large open maps, npcs that are stuck inside brushes will now be marked as stragglers and relocated, various small lua error fixes.

Update: 19 jul om 17:29

Minor changes to the announcer system to allow custom announcers to be set up easily.

Update: 19 jul om 6:14

Minor fixes preparing for extension + half-translated Bestiary