Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Viser 31–40 av 72 bidrag
< 1  2  3  4  5  6 ... 8 >
Oppdatering: 28. juli @ 3.32

Fix flashpoint issue introduced in previous update.

Oppdatering: 28. juli @ 0.12

Fixed doors flying off in random directions, Localised liability text, lua error fix, fixed 0-cost weapons showing up, better flashpoint scaling, some logging of debug info, better engine-error prevention

Oppdatering: 26. juli @ 16.46

Optimisation, New spawn effect particles, green FX for vort shield-charge, fixed new players not receiving mission objectives, more reliable networking, weapons sent/loaded all at once instead of slowly, lua-error fixes, players respawn quickly in multiplayer if everyone is dead, mark players who friendly-fire too much as being a liability, so other players can avoid, kill, or laugh at them.

Oppdatering: 25. juli @ 18.50

Minor lua error fix

Oppdatering: 25. juli @ 17.07

Miscellaneous fixes and optimisations. Workshop icons of maps download for players who don't have them.

Oppdatering: 24. juli @ 20.50

Small compatibility fix

Oppdatering: 24. juli @ 18.38

Text-entry hacking minigame now uses fewer characters & has better detection for button-presses. Fix micromissile dmg to helis being random. Helicopter debris and gibs will now eventually clear, *even if a player is nearby*. Sniper-round changes colour when intercepted via gravgun. Added weapon-locker prefab. Large number of fixes.

Oppdatering: 22. juli @ 18.15

Bugfixes & Changes to make future debugging easier.

Oppdatering: 22. juli @ 13.54

Bosses now display health-bars when you look at them.

Oppdatering: 22. juli @ 11.58

Fix issues with custom weapon prices not saving, Adjustments to the orbital beam to hopefully make it more useful, made hacked turrets more fragile.