Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Affichage des entrées 31-40 sur 68
< 1  2  3  4  5  6  7 >
Mis à jour le : 25 juil. à 17h07

Miscellaneous fixes and optimisations. Workshop icons of maps download for players who don't have them.

Mis à jour le : 24 juil. à 20h50

Small compatibility fix

Mis à jour le : 24 juil. à 18h38

Text-entry hacking minigame now uses fewer characters & has better detection for button-presses. Fix micromissile dmg to helis being random. Helicopter debris and gibs will now eventually clear, *even if a player is nearby*. Sniper-round changes colour when intercepted via gravgun. Added weapon-locker prefab. Large number of fixes.

Mis à jour le : 22 juil. à 18h15

Bugfixes & Changes to make future debugging easier.

Mis à jour le : 22 juil. à 13h54

Bosses now display health-bars when you look at them.

Mis à jour le : 22 juil. à 11h58

Fix issues with custom weapon prices not saving, Adjustments to the orbital beam to hopefully make it more useful, made hacked turrets more fragile.

Mis à jour le : 21 juil. à 15h49

Misc fixes

Mis à jour le : 21 juil. à 12h19

New hacking minigame, Cash on scoreboard, Saved class preferences, Various bug fixes/improvements.

Mis à jour le : 21 juil. à 8h57

Tutorial speedrun timer, NPC players force-respawned if softcap is reached, fix simple-weapons-base erroring.

Mis à jour le : 20 juil. à 16h06

Fixed missing sniper glare/beam for combine sniper, Added ability to disable colour-correct and vignette, partial Russian Translation of the Bestiary, Fix missing texture in the prompt to play the tutorial, made changes to zombies to better accommodate large servers, and better handle large open maps, npcs that are stuck inside brushes will now be marked as stragglers and relocated, various small lua error fixes.