Garry's Mod

Garry's Mod

VRMod x64 - Extended
141개 중 81~90개 표시 중
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업데이트: 2025년 7월 7일 @ 오후 9시 56분

-Melee improvements for damage calculations and no more "superman punches"

업데이트: 2025년 7월 7일 @ 오전 8시 21분

-Fixed mirror autoscale

업데이트: 2025년 7월 7일 @ 오전 8시 03분

-Updated default binding for quest 3

--- On Foot ---

Teleport () - Right Joystick + Right Thumb Rest
Reload - Left Thumb Rest + Right Thumb Rest
Weapon menu - Right Joystick
Quick menu - Y
Use - X
Sprint - Left Joystick
Secondary fire - Left Trigger
Crouch - A
Jump - B

--- In Vehicle ---

Forward - Right Trigger
Reverse - Left Trigger
Hand Break - A
Turbo - B
Turret - Right Joystick
Quick menu - Y
Exit - X

업데이트: 2025년 7월 6일 @ 오후 11시 26분

-Melee: more accurate collision spheres for weapons + more generic hit detection including walls ( for the audio feedback)

업데이트: 2025년 7월 6일 @ 오후 7시 08분

-Melee: added different impact sounds for fists and weapons + slight damage bonus if holding a swep

업데이트: 2025년 7월 5일 @ 오후 11시 26분

-Had to manually add ability to shatter glass for the new melee system

업데이트: 2025년 7월 5일 @ 오후 10시 37분

-Melee is now trace based rather than phys entity based. Also instead of bullet damage it uses the DamageInfo method instead. It much more responsive and does not conflict with hand collision physics ( it was also spamming entity, so they were crashing with each other and making prop noises)

업데이트: 2025년 7월 5일 @ 오전 7시 45분

-Improved collision for hand physics and no more prop noises when teleporting around

업데이트: 2025년 7월 4일 @ 오후 9시 59분

-Rendering: added horizontal and vertical offsets to deal with borders.

With this update users will be able to adapt rendering to majority of the available headsets, in case automatic calculations are not providing desired results.

업데이트: 2025년 7월 4일 @ 오후 8시 52분

-Added: prop rotation with gravity gun (like in hl2 vr)
-Pickup: pickup range boost applies to items health and ammo