Garry's Mod

Garry's Mod

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VRMod x64 - Extended
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Content Type: Addon
Addon Type: Tool
Addon Tags: Realism
File Size
Posted
Updated
1.598 MB
10 Mar @ 4:03pm
19 Aug @ 11:05pm
131 Change Notes ( view )

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VRMod x64 - Extended

In 2 collections by Doom Slayer
VRmodx64
110 items
VRmodx64_minimalistic
26 items
Description



Refactored and optimized VRmod version for Garry's Mod for x64 branch. Core development targets Linux, with full support maintained for Windows, including both Legacy and x64 branches.

VRMod and its components—such as hand physics, melee attacks, and item interaction—are maintained by different authors. This often results in compatibility issues, broken features, or abandoned modules.

This build focuses on optimization by re-implementing essential features from semi-official forks and third-party addons, with an emphasis on performance, cross-platform stability, and code de-duplication.

All-in-one package for streamlined setup and easy installation. Ideal for users who want a functional VR experience without scavenging and combining multiple outdated modules.

If you're coming from another VRmod version or setup, it is strongly recommended to reset your VRmod settings to avoid residual conflicts or performance issues. If you have some weird errors about empty lua files, can't run "vrmod" command and etc, make sure that you've read the instructions. Before reporting errors, disable all the addons and purge the cache from <Steam install folder>\steamapps\workshop\content\4000 to confirm that problem is not on your side, If it crashes post a crash log into discussion.




What's New:

  • Refactored codebase for improved stability and cross-platform compatibility
  • Fixed rendering issues on Linux (native x64 builds)
  • Fully supported on Windows (both x64 and Legacy branches)
  • Improved UI with new rendering settings
  • Cursor stability fixed in spawn menu and popups
  • Better performance and reduced latency across systems
  • Integrated hand collision physics for props (no more unintended prop sounds)
  • Added clientside wall collisions for hands and SWEPs
  • Rewritten pickup system:
    • Manual item pickup
    • Multiplayer-friendly design
    • Serverside weight limit
    • Adds halos for visual clarity
    • Clientside precalculation to reduce server load
    • Supports picking up NPCs
  • Interactive world buttons
  • Keypad tool support
  • Support for dropping and picking up non-VR weapons
  • Melee system overhauled: trace-based with velocity-scaled damage + bonus for weapon impact
  • Functional numpad input in VR
  • Motion-controlled physgun: rotation and movement based on hand motion
  • Gravity gun now supports prop rotation, just like HL2 VR
  • UI now works correctly while in vehicles
    • Bind left/right pickup actions in SteamVR to simulate mouse clicks inside vehicles
  • Likely more small fixes and improvements under the hood




Installation Guide:

Switch to the x64 branch of Garry's Mod and disable any other VRmod versions and related addons (Manual pickup, hand physics, etc.) to avoid conflicts.

Subscribe to this addon

Download modules from

here





Recommended settings:

Run your Gmod in a lower resolution, windowed.
Higher resolution will not improve VR rendering.

Use low settings for shadows and water reflections, disable VSync and motion blur.
Recommended FPS limit is either the same as your VR headset refresh rate or x2 of that.
Anything above that is waste of GPU power. Any "fps boosters" at your own risk.

Keep in mind that really big maps with a lot of details, especially trees and bushes will perform worse. Similar story with InfMaps or maps that are "glued together".

Same goes with addons. Not everything is going to work, especially animation changing addons. Non standard shaped player models like small animals will not work.

Make sure not to use any post-processing such as ReShade, it will break the mod.

If you are having rendering issues, visit rendering tab in the vrmod settings and follow the hints.

If controls are weird, they need to be adjusted in SteamVR. If you used other versions of vrmod detele bindings and action manifest from gmod/data/vrmod. I uploaded couple of configs for quest 2 and quest 3, try to find them.

If "vrmod" command is not found, and you have plenty of other addons, you might want to adjust addons load order and put VRmod on top of the list.



About "bringing stuff back":
This version is forked from the original. Some things might be missing, especially from semi-official.
These things are missing for a reason. Either because they seem unnecessary, causing instability issues or I can't test them myself (I don't own FBT for example). Remember, this is still a FREE mod for the old good Source engine with it's limitations maintained by a single person. Have realistic expectations and be patient. I don't own you anything. If you will demand things, you will be purged out of here without any hesitation or regret.





Additional Addons Recommendation:





Credits:

  • Original VRmod – Created by Catse
  • Semi-official VRmod – Created by Pescorr, melee, weapon drop fix
  • ArcVR – Created by Arctic
  • Special thanks to Grocel for actively providing pro tips. Real OG.
  • For the amazing thumbnail, credits to V vix. Thank you.


Support development:

Patreon[patreon.com]
GitHub[github.com]

Sponsors:
  • wsBoogie

Popular Discussions View All (7)
115
12 hours ago
PINNED: BUGS THREAD
Doom Slayer
25
15 Aug @ 8:53am
PINNED: SUGGESTIONS THREAD
Doom Slayer
1
12 Jul @ 5:36am
PINNED: DEV ZONE
Doom Slayer
289 Comments
Hi 1 hour ago 
So about this melee combat systen, how does that work? I tried punching out a window with my hands but it didn't break. I also tried giving my friend kisses with my fists and I think he was fine too. Do I have to be holding something for that?
Doom Slayer  [author] 2 hours ago 
@ DJButterBiscuit It's not going to work with LVS Cars or anything other than Glide
DJButterBiscuit 3 hours ago 
Nice cant wait to see if this patch works with LVS Cars
Doom Slayer  [author] 4 hours ago 
@Wordle Lover should work as long as steamVR binding are correct , just tested it
Wordle Lover 7 hours ago 
Tried this mod with no other addons installed, and for some reason vehicle controls don't work. Is there something I'm doing wrong?
Hi 12 hours ago 
Epic style, I just used this and it was awesome. My hands dissapeared twice though, but other than that I like it
Doom Slayer  [author] 12 hours ago 
Alright, initial Glide Vehicles support is added including aircraft. Head to the Change Notes if you wanna know more (including how to set it up).
DJButterBiscuit 15 hours ago 
@Doom Slayer Oh okay thanks for the info, keep being amazing some great work your doing, been loving Gmod for the past few days again thanks to you
Hi 16 hours ago 
Ohh okay. Man that stuff sounds so cool.
Doom Slayer  [author] 16 hours ago 
@Hi
FBT = Full Body Tracking