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Awesome refactor btw
2. Teleport to the floor
3. You did it
I mean sometimes I get stuck, so I either teleport more, jump around or crouch.. noclip in the worst case scenario, not that big of a deal honestly.
As for the latest go to rendering settings in vrmod menu and set vertical offset (at the bottom) to like -0.15
@Euqhoria if you mean windows modules, they are the same as the original ones. (People been having false positive with OG mod too)
You can inspect and compile the code on your own, sources are available.
Probably it get's flagged by antivirus because it patches gmod's directX library and forces it to expose the texture ID which later gets submitted to the VR compositor. Which is probably a similar behavior pattern for some viruses. (Hooking into a library and making it do something that it's not supposed to)
Github in case you want really derailed changes
If you are hosting a server you can install something like "addon share" , so your friend will temporary install all the addons that you have when joining your server.
The issue is probably due to the fact that view point for the HMD has flawed logic of following player, since it's not taking player collisions into account at all it sometomes get detaches from the player.
Still some of stuff that was left from the original VRMod needs to be rewritten. The original addon was sort of at proof of concept stage without optimization or any kind of scenarios in mind such as this one that can be buggy.
@Poly Limefur, original VRMod had "carbord mode" ,not sure, but it might be what you are looking for
awesome name
Issue had been present since the original I am still yet to identify how does head collisions work..
I will try to confirm issue with snap turn, as for SteamVR crashing that's just SteamVR for you.
Also please use punctuation, it's really painful to read.
If it was something broken in the code, I would have multiple reports about this.
It can be about anything from drivers, your vr software, whatever esle you have installed or some incorrect convars. I can't suggest anything more than is already written on top...
@func_dumbass, you should be able manually with hands,by grabbing and taking them out. Reload button doesn't work on those for some reason. If you can't mess around with arcvr settings.