Garry's Mod
VRMod x64 - Extended
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更新:8月14日 @ 15時37分
更新者:Doom Slayer

-Adjusted eye offset

更新:8月14日 @ 15時24分
更新者:Doom Slayer

-Collisions are moved in the same loop as tracking and applied on the controllers poses instead of the frame
-Improved accuracy of weapon collisions, now they are independent to hand collisions.
-Client side API reverted to raw data, due to the collisions being applied prior generating the frame.

更新:8月13日 @ 12時22分
更新者:Doom Slayer

-Clientside API optimization
-ViewModel rendering optimization (mostly addressing ArcVR issues)

更新:8月12日 @ 17時22分
更新者:Doom Slayer

-Another attempt to fix the issue where other players are not updating movement

更新:8月12日 @ 15時56分
更新者:Doom Slayer

-reverted back to the previous version

更新:8月12日 @ 15時40分
更新者:Doom Slayer

-second attempt to fix multiplayer issue

更新:8月12日 @ 15時23分
更新者:Doom Slayer

-attempt to fix multiplayer issue

更新:8月12日 @ 12時11分
更新者:Doom Slayer

-Interactive button rewrite: No autoclick behavior, support for spawned buttons via tool_gun, can be disabled
-Added support for Keypad Addon
-Pickup: added buttons, keypad, chargers and ammo_crate to blacklist

更新:8月12日 @ 5時27分
更新者:Doom Slayer

-Safeguarding "EntityTakeDamage" hook to potential avoid error

更新:8月11日 @ 14時58分
更新者:Doom Slayer

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)