Garry's Mod

Garry's Mod

[VJ Base] Combine Spider Synth SNPCs
22 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 9 Tem 2024 @ 3:30
Güncelleyen: Random72638

Güncelleme: 9 Tem 2024 @ 3:29
Güncelleyen: Random72638

- Added convar to make the synths impervious to bullet damage.
- Adjusted code that forces synths to follow certain SNPCs to pick a position around the SNPC.

Güncelleme: 4 Tem 2024 @ 3:08
Güncelleyen: Random72638

- Removed disarm animation code when the SNPC has no valid enemy.
- City and Claw Scanners now alert the Synths to enemies on the map.

Güncelleme: 30 Haz 2024 @ 5:03
Güncelleyen: Random72638

- SNPCs will now follow these SNPCs if they are present within the synths vicinity.
"npc_vj_synth_light_scarab"
"npc_vj_synth_medium_scarab"
"npc_vj_synth_heavy_scarab"
"npc_strider"

Güncelleme: 30 Haz 2024 @ 4:08
Güncelleyen: Random72638

- The SNPC now fires once every 0.225 seconds instead of every 0.05, and the projectile fire delay has been changed from 0.06 to 0.15.

Güncelleme: 29 Haz 2024 @ 22:24
Güncelleyen: Random72638

- Added convars to enable and disable the SNPCs projected flashlight, and death animations.

Güncelleme: 29 Haz 2024 @ 17:35
Güncelleyen: Random72638

Güncelleme: 29 Haz 2024 @ 16:54
Güncelleyen: Random72638

- Updated death logic by removing some parts of it.
- Fixed and added code and effects that apply to the SNPC to telegraph they are at low health.

Güncelleme: 29 Haz 2024 @ 5:30
Güncelleyen: Random72638

- Small angry to idle animation that plays when resetting de to no present enemies.

Güncelleme: 29 Haz 2024 @ 5:15
Güncelleyen: Random72638

- Now they can move while shooting.