Garry's Mod

Garry's Mod

[VJ Base] Combine Spider Synth SNPCs
目前顯示第 11-20 項,共 22 項
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更新:2024 年 7 月 9 日 @ 上午 3:30
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更新:2024 年 7 月 9 日 @ 上午 3:29
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- Added convar to make the synths impervious to bullet damage.
- Adjusted code that forces synths to follow certain SNPCs to pick a position around the SNPC.

更新:2024 年 7 月 4 日 @ 上午 3:08
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- Removed disarm animation code when the SNPC has no valid enemy.
- City and Claw Scanners now alert the Synths to enemies on the map.

更新:2024 年 6 月 30 日 @ 上午 5:03
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- SNPCs will now follow these SNPCs if they are present within the synths vicinity.
"npc_vj_synth_light_scarab"
"npc_vj_synth_medium_scarab"
"npc_vj_synth_heavy_scarab"
"npc_strider"

更新:2024 年 6 月 30 日 @ 上午 4:08
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- The SNPC now fires once every 0.225 seconds instead of every 0.05, and the projectile fire delay has been changed from 0.06 to 0.15.

更新:2024 年 6 月 29 日 @ 下午 10:24
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- Added convars to enable and disable the SNPCs projected flashlight, and death animations.

更新:2024 年 6 月 29 日 @ 下午 5:35
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更新:2024 年 6 月 29 日 @ 下午 4:54
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- Updated death logic by removing some parts of it.
- Fixed and added code and effects that apply to the SNPC to telegraph they are at low health.

更新:2024 年 6 月 29 日 @ 上午 5:30
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- Small angry to idle animation that plays when resetting de to no present enemies.

更新:2024 年 6 月 29 日 @ 上午 5:15
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- Now they can move while shooting.