Jump King
Switch Blocks
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Actualizare: 31 oct. @ 5:42

Fix some stepped weirdness (and the water from the prev patch is still WIP, just fyi)

Actualizare: 31 oct. @ 3:46

Add water blocks, add option to move the renderable in front

Actualizare: 11 oct. @ 8:51

Add Basic MoveUp Blocks (an ExtensionBlocks gimmick requested by Tae)

Actualizare: 5 sept. @ 14:40

Implement ResetWithLever for non-countdown types

Actualizare: 29 aug. @ 21:38

Attempt to update #4

Actualizare: 29 aug. @ 3:59

Move Curve "None" into Start State "Always"

Actualizare: 28 aug. @ 1:48

Add IgnoreState for animations to not pause. Add animation curve None, to ignore progress and always draw fully.

Actualizare: 25 aug. @ 14:43

Add safe switching respecting animationstop

Actualizare: 25 aug. @ 9:12

Prevent animation from playing when its not their state

Actualizare: 25 aug. @ 4:22

Downgrade Harmony version