Jump King

Jump King

Switch Blocks
Viser 1–10 av 101 bidrag
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Oppdatering: 31. okt. @ 5.42

Fix some stepped weirdness (and the water from the prev patch is still WIP, just fyi)

Oppdatering: 31. okt. @ 3.46

Add water blocks, add option to move the renderable in front

Oppdatering: 11. okt. @ 8.51

Add Basic MoveUp Blocks (an ExtensionBlocks gimmick requested by Tae)

Oppdatering: 5. sep. @ 14.40

Implement ResetWithLever for non-countdown types

Oppdatering: 29. aug. @ 21.38

Attempt to update #4

Oppdatering: 29. aug. @ 3.59

Move Curve "None" into Start State "Always"

Oppdatering: 28. aug. @ 1.48

Add IgnoreState for animations to not pause. Add animation curve None, to ignore progress and always draw fully.

Oppdatering: 25. aug. @ 14.43

Add safe switching respecting animationstop

Oppdatering: 25. aug. @ 9.12

Prevent animation from playing when its not their state

Oppdatering: 25. aug. @ 4.22

Downgrade Harmony version