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Update: 31 okt om 5:42

Fix some stepped weirdness (and the water from the prev patch is still WIP, just fyi)

Update: 31 okt om 3:46

Add water blocks, add option to move the renderable in front

Update: 11 okt om 8:51

Add Basic MoveUp Blocks (an ExtensionBlocks gimmick requested by Tae)

Update: 5 sep om 14:40

Implement ResetWithLever for non-countdown types

Update: 29 aug om 21:38

Attempt to update #4

Update: 29 aug om 3:59

Move Curve "None" into Start State "Always"

Update: 28 aug om 1:48

Add IgnoreState for animations to not pause. Add animation curve None, to ignore progress and always draw fully.

Update: 25 aug om 14:43

Add safe switching respecting animationstop

Update: 25 aug om 9:12

Prevent animation from playing when its not their state

Update: 25 aug om 4:22

Downgrade Harmony version