Space Engineers
WeaponCore - 2.5
Показані результати 111–120 із 187
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Оновлено: 11 верес. 2024 о 22:05
автор: BDCarrillo

- Fixed rare race condition in starting hardpoint sounds

Оновлено: 11 верес. 2024 о 11:17
автор: BDCarrillo

-Hotfix for null storage on placement of a wep

Оновлено: 11 верес. 2024 о 10:21
автор: BDCarrillo

- Projected and built blocks will no longer be built in a loaded/charged state. Does not apply to instant projector, creative mode, or survival with creative mode tools on.

Оновлено: 11 верес. 2024 о 6:22
автор: BDCarrillo

Оновлено: 10 верес. 2024 о 17:41
автор: BDCarrillo

- Speculative fix for odd interactions with Seamless based on join events (added PlayerConnected event)
- Reworked terminal info display to be more player-friendly and contextually hide/show relevant information

Оновлено: 9 верес. 2024 о 14:50
автор: BDCarrillo

Changed how player joins are accounted for as a speculative fix for some oddities with seamless transitions

Оновлено: 27 серп. 2024 о 8:24
автор: BDCarrillo

- Fixed corner case exception with packet pool cleanup
- Fixed application of force to only occur once per projectile impact, not per block hit
- Added penetration mechanic- see latest coreparts

Оновлено: 24 серп. 2024 о 12:08
автор: BDCarrillo

- Fixed NRE with smarts using painter if the firing grid jumps out of sync of the target

Оновлено: 22 серп. 2024 о 14:29
автор: BDCarrillo

Оновлено: 18 серп. 2024 о 12:49
автор: BDCarrillo