Space Engineers

Space Engineers

WeaponCore - 2.5
Ergebnisse 111–120 von 186
< 1 ... 10  11  12  13  14 ... 19 >
Update: 11. Sep. 2024 um 11:17

-Hotfix for null storage on placement of a wep

Update: 11. Sep. 2024 um 10:21

- Projected and built blocks will no longer be built in a loaded/charged state. Does not apply to instant projector, creative mode, or survival with creative mode tools on.

Update: 11. Sep. 2024 um 6:22

Update: 10. Sep. 2024 um 17:41

- Speculative fix for odd interactions with Seamless based on join events (added PlayerConnected event)
- Reworked terminal info display to be more player-friendly and contextually hide/show relevant information

Update: 9. Sep. 2024 um 14:50

Changed how player joins are accounted for as a speculative fix for some oddities with seamless transitions

Update: 27. Aug. 2024 um 8:24

- Fixed corner case exception with packet pool cleanup
- Fixed application of force to only occur once per projectile impact, not per block hit
- Added penetration mechanic- see latest coreparts

Update: 24. Aug. 2024 um 12:08

- Fixed NRE with smarts using painter if the firing grid jumps out of sync of the target

Update: 22. Aug. 2024 um 14:29

Update: 18. Aug. 2024 um 12:49

Update: 17. Aug. 2024 um 10:06

- Sync fix for Objective Mode in MP
- Removed excessive debug log messages about aiming/gravity