Space Engineers

Space Engineers

WeaponCore - 2.5
186 sonuçtan 111 ile 120 arası gösteriliyor
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Güncelleme: 11 Eyl 2024 @ 11:17

-Hotfix for null storage on placement of a wep

Güncelleme: 11 Eyl 2024 @ 10:21

- Projected and built blocks will no longer be built in a loaded/charged state. Does not apply to instant projector, creative mode, or survival with creative mode tools on.

Güncelleme: 11 Eyl 2024 @ 6:22

Güncelleme: 10 Eyl 2024 @ 17:41

- Speculative fix for odd interactions with Seamless based on join events (added PlayerConnected event)
- Reworked terminal info display to be more player-friendly and contextually hide/show relevant information

Güncelleme: 9 Eyl 2024 @ 14:50

Changed how player joins are accounted for as a speculative fix for some oddities with seamless transitions

Güncelleme: 27 Ağu 2024 @ 8:24

- Fixed corner case exception with packet pool cleanup
- Fixed application of force to only occur once per projectile impact, not per block hit
- Added penetration mechanic- see latest coreparts

Güncelleme: 24 Ağu 2024 @ 12:08

- Fixed NRE with smarts using painter if the firing grid jumps out of sync of the target

Güncelleme: 22 Ağu 2024 @ 14:29

Güncelleme: 18 Ağu 2024 @ 12:49

Güncelleme: 17 Ağu 2024 @ 10:06

- Sync fix for Objective Mode in MP
- Removed excessive debug log messages about aiming/gravity