Space Engineers

Space Engineers

Kinetic Devastation
Viser 1–10 av 23 bidrag
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Oppdatering: 28. nov. 2021 @ 15.45

-Split kinetic system and explosion system into separate mods

Oppdatering: 27. nov. 2021 @ 22.37

Oppdatering: 27. nov. 2021 @ 21.43

Oppdatering: 27. nov. 2021 @ 21.37

Oppdatering: 27. nov. 2021 @ 20.24

-Fixed explosion velocity
-Fixed mass calculation for generating radius
-Added velocity offset to radius calculation
-Fixed multi-grid collision velocity resolution

Oppdatering: 26. nov. 2021 @ 20.14

-Removed debug lines

Oppdatering: 26. nov. 2021 @ 18.46

-Added support for "drilling" with explosions.

Oppdatering: 24. nov. 2021 @ 23.57

Oppdatering: 24. nov. 2021 @ 22.13

-Added config control for <KineticTrackingEnabled> and <KineticTrackingGridRefreshPeriod>.

Oppdatering: 22. nov. 2021 @ 23.11

-Attempted fix for crash in explosion instantiation.