Space Engineers

Space Engineers

Kinetic Devastation
Zobrazuje se 1–10 z 23 položek
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Aktualizace: 28. lis. 2021 v 15.45

-Split kinetic system and explosion system into separate mods

Aktualizace: 27. lis. 2021 v 22.37

Aktualizace: 27. lis. 2021 v 21.43

Aktualizace: 27. lis. 2021 v 21.37

Aktualizace: 27. lis. 2021 v 20.24

-Fixed explosion velocity
-Fixed mass calculation for generating radius
-Added velocity offset to radius calculation
-Fixed multi-grid collision velocity resolution

Aktualizace: 26. lis. 2021 v 20.14

-Removed debug lines

Aktualizace: 26. lis. 2021 v 18.46

-Added support for "drilling" with explosions.

Aktualizace: 24. lis. 2021 v 23.57

Aktualizace: 24. lis. 2021 v 22.13

-Added config control for <KineticTrackingEnabled> and <KineticTrackingGridRefreshPeriod>.

Aktualizace: 22. lis. 2021 v 23.11

-Attempted fix for crash in explosion instantiation.