Stellaris

Stellaris

Ancient Systems
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Pembaruan: 19 Mar 2023 @ 10:07am

Updated to 3.7

Pembaruan: 4 Okt 2022 @ 9:15am

Updated to 3.5.*

Pembaruan: 17 Sep 2022 @ 7:50am

Per request:
-Added Localization for System/Planet names.

Pembaruan: 24 Jun 2022 @ 7:51am

- Added a couple regular asteroids to the systems.

Pembaruan: 13 Mei 2022 @ 8:32am

Updated to 3.4.*

Pembaruan: 23 Mar 2022 @ 7:42am

Added a hostile_system flag to the ancient systems. this should stop the caravans from mindlessly running into them after they encounter it.

Pembaruan: 23 Feb 2022 @ 11:33am

Pembaruan: 23 Feb 2022 @ 9:46am

Updated to 3.3

Pembaruan: 29 Jan 2022 @ 10:35pm

- The fix to keep the systems from spawning by a Fallen Empire stopped functioning correctly and it was causing the systems to not spawn all together. it was removed for now to make sure the systems spawn. (currently working on new code to prevent this)

- Fixed the special deposits that were not showing up on the planets.

- Made some backend fixes to clean up the mod files.

Pembaruan: 11 Jan 2022 @ 6:13am

Fixed:
- Systems should no longer spawn in a neighbor system to Fallen empires.

Added:
- Ancient worlds now have an orbital bombardment reduction to reflect the shield graphic they planet has.
- Code to include non default playable empires in being rewarded for killing a guardian.