Stellaris
Ancient Systems
Εμφάνιση 11-20 από 26 καταχωρίσεις
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Ενημέρωση: 19 Μαρ 2023 στις 10:07

Updated to 3.7

Ενημέρωση: 4 Οκτ 2022 στις 9:15

Updated to 3.5.*

Ενημέρωση: 17 Σεπ 2022 στις 7:50

Per request:
-Added Localization for System/Planet names.

Ενημέρωση: 24 Ιουν 2022 στις 7:51

- Added a couple regular asteroids to the systems.

Ενημέρωση: 13 Μαϊ 2022 στις 8:32

Updated to 3.4.*

Ενημέρωση: 23 Μαρ 2022 στις 7:42

Added a hostile_system flag to the ancient systems. this should stop the caravans from mindlessly running into them after they encounter it.

Ενημέρωση: 23 Φεβ 2022 στις 11:33

Ενημέρωση: 23 Φεβ 2022 στις 9:46

Updated to 3.3

Ενημέρωση: 29 Ιαν 2022 στις 22:35

- The fix to keep the systems from spawning by a Fallen Empire stopped functioning correctly and it was causing the systems to not spawn all together. it was removed for now to make sure the systems spawn. (currently working on new code to prevent this)

- Fixed the special deposits that were not showing up on the planets.

- Made some backend fixes to clean up the mod files.

Ενημέρωση: 11 Ιαν 2022 στις 6:13

Fixed:
- Systems should no longer spawn in a neighbor system to Fallen empires.

Added:
- Ancient worlds now have an orbital bombardment reduction to reflect the shield graphic they planet has.
- Code to include non default playable empires in being rewarded for killing a guardian.