RimWorld

RimWorld

[XND] Proper Shotguns (Continued)
Viser 1–10 av 10 bidrag
Oppdatering: 26. aug. @ 7.59

Gtek's Arsenal Patch Merge.

Oppdatering: 25. aug. @ 22.00

[Auto-generated text]: Update on 8/26/2025 12:00:22 AM.

Oppdatering: 18. juli @ 12.39

Fixed damage not being divided properly.

Example: a Pump Shotgun would shoot 6 pellets at full weapon damage (6 pellets at 18dmg each), rather than dividing the weapon damage into the pellets. (6 pellets x 3dmg)

Oppdatering: 17. juni @ 21.54

[Auto-generated text]: Update on 6/17/2025 11:54:21 PM.

Oppdatering: 12. apr. 2024 @ 22.11

[Auto-generated text]: Update on 4/13/2024 12:11:30 AM.

Oppdatering: 13. okt. 2022 @ 18.24

1.4 Compatibility.

Oppdatering: 21. sep. 2021 @ 0.47

The long standing damage bug has been fixed.

Adjusted the core game Pump Shotgun and Chain Shotgun's xml patch to be a little smarter.

TLDR: Shotguns aren't OP AF anymore, but work more like shotguns should work.

Oppdatering: 30. aug. 2021 @ 6.15

One of the patches was a txt instead of xml. Fixed :)

Oppdatering: 26. aug. 2021 @ 19.12

Added patches for 4 different mods.

Rimmu Nation2
FCP Fallout Makeshift Weapons
FCP Fallout New Vegas Shotguns
Morgante Post Apocalyptic Weapon Pack

Oppdatering: 25. aug. 2021 @ 0.13

[Auto-generated text]: Initial upload.