RimWorld
[XND] Proper Shotguns (Continued)
Показване на 1 — 10 от 10 постъпления
Обновление: 26 авг. в 7:59

Gtek's Arsenal Patch Merge.

Обновление: 25 авг. в 22:00

[Auto-generated text]: Update on 8/26/2025 12:00:22 AM.

Обновление: 18 юли в 12:39

Fixed damage not being divided properly.

Example: a Pump Shotgun would shoot 6 pellets at full weapon damage (6 pellets at 18dmg each), rather than dividing the weapon damage into the pellets. (6 pellets x 3dmg)

Обновление: 17 юни в 21:54

[Auto-generated text]: Update on 6/17/2025 11:54:21 PM.

Обновление: 12 апр. 2024 в 22:11

[Auto-generated text]: Update on 4/13/2024 12:11:30 AM.

Обновление: 13 окт. 2022 в 18:24

1.4 Compatibility.

Обновление: 21 септ. 2021 в 0:47

The long standing damage bug has been fixed.

Adjusted the core game Pump Shotgun and Chain Shotgun's xml patch to be a little smarter.

TLDR: Shotguns aren't OP AF anymore, but work more like shotguns should work.

Обновление: 30 авг. 2021 в 6:15

One of the patches was a txt instead of xml. Fixed :)

Обновление: 26 авг. 2021 в 19:12

Added patches for 4 different mods.

Rimmu Nation2
FCP Fallout Makeshift Weapons
FCP Fallout New Vegas Shotguns
Morgante Post Apocalyptic Weapon Pack

Обновление: 25 авг. 2021 в 0:13

[Auto-generated text]: Initial upload.